Home
last modified time | relevance | path

Searched refs:StartLocalSound (Results 1 – 25 of 42) sorted by relevance

12

/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/
H A Dsnd_main.c46 if( !si->StartLocalSound ) return qfalse; in S_ValidSoundInterface()
87 if( si.StartLocalSound ) { in S_StartLocalSound()
88 si.StartLocalSound( sfx, channelNum ); in S_StartLocalSound()
314 if( !si.RegisterSound || !si.StartLocalSound ) { in S_Play_f()
327 si.StartLocalSound( h, CHAN_LOCAL_SOUND ); in S_Play_f()
H A Dsnd_local.h126 void (*StartLocalSound)( sfxHandle_t sfx, int channelNum ); member
H A Dsnd_dma.c1480 si->StartLocalSound = S_Base_StartLocalSound; in S_Base_Init()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/
H A Dsnd_main.c46 if( !si->StartLocalSound ) return qfalse; in S_ValidSoundInterface()
87 if( si.StartLocalSound ) { in S_StartLocalSound()
88 si.StartLocalSound( sfx, channelNum ); in S_StartLocalSound()
319 if( !si.RegisterSound || !si.StartLocalSound ) { in S_Play_f()
332 si.StartLocalSound( h, CHAN_LOCAL_SOUND ); in S_Play_f()
H A Dsnd_local.h125 void (*StartLocalSound)( sfxHandle_t sfx, int channelNum ); member
H A Dsnd_dma.c1480 si->StartLocalSound = S_Base_StartLocalSound; in S_Base_Init()
/dports/games/ioquake3/ioquake3-1.36/code/client/
H A Dsnd_main.c46 if( !si->StartLocalSound ) return qfalse; in S_ValidSoundInterface()
95 if( si.StartLocalSound ) { in S_StartLocalSound()
96 si.StartLocalSound( sfx, channelNum ); in S_StartLocalSound()
391 if( !si.RegisterSound || !si.StartLocalSound ) { in S_Play_f()
404 si.StartLocalSound( h, CHAN_LOCAL_SOUND ); in S_Play_f()
H A Dsnd_local.h125 void (*StartLocalSound)( sfxHandle_t sfx, int channelNum ); member
H A Dsnd_dma.c1513 si->StartLocalSound = S_Base_StartLocalSound; in S_Base_Init()
/dports/games/ioquake3-server/ioquake3-1.36/code/client/
H A Dsnd_main.c46 if( !si->StartLocalSound ) return qfalse; in S_ValidSoundInterface()
95 if( si.StartLocalSound ) { in S_StartLocalSound()
96 si.StartLocalSound( sfx, channelNum ); in S_StartLocalSound()
391 if( !si.RegisterSound || !si.StartLocalSound ) { in S_Play_f()
404 si.StartLocalSound( h, CHAN_LOCAL_SOUND ); in S_Play_f()
H A Dsnd_local.h125 void (*StartLocalSound)( sfxHandle_t sfx, int channelNum ); member
/dports/games/evq3/evq3/code/client/
H A Dsnd_main.c46 if( !si->StartLocalSound ) return qfalse; in S_ValidSoundInterface()
95 if( si.StartLocalSound ) { in S_StartLocalSound()
96 si.StartLocalSound( sfx, channelNum ); in S_StartLocalSound()
391 if( !si.RegisterSound || !si.StartLocalSound ) { in S_Play_f()
404 si.StartLocalSound( h, CHAN_LOCAL_SOUND ); in S_Play_f()
H A Dsnd_local.h125 void (*StartLocalSound)( sfxHandle_t sfx, int channelNum ); member
/dports/games/openarena/openarena-engine-source-0.8.8/code/client/
H A Dsnd_main.c48 if( !si->StartLocalSound ) return qfalse; in S_ValidSoundInterface()
97 if( si.StartLocalSound ) { in S_StartLocalSound()
98 si.StartLocalSound( sfx, channelNum ); in S_StartLocalSound()
407 if( !si.RegisterSound || !si.StartLocalSound ) { in S_Play_f()
420 si.StartLocalSound( h, CHAN_LOCAL_SOUND ); in S_Play_f()
H A Dsnd_local.h125 void (*StartLocalSound)( sfxHandle_t sfx, int channelNum ); member
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/
H A Dsnd_main.c48 if( !si->StartLocalSound ) return qfalse; in S_ValidSoundInterface()
97 if( si.StartLocalSound ) { in S_StartLocalSound()
98 si.StartLocalSound( sfx, channelNum ); in S_StartLocalSound()
407 if( !si.RegisterSound || !si.StartLocalSound ) { in S_Play_f()
420 si.StartLocalSound( h, CHAN_LOCAL_SOUND ); in S_Play_f()
H A Dsnd_local.h125 void (*StartLocalSound)( sfxHandle_t sfx, int channelNum ); member
/dports/games/q2pro/q2pro/ui/
H A Dui_atoms.c476 client.StartLocalSound( "misc/menu1.wav" ); in UI_Draw()
598 client.StartLocalSound( "misc/menu1.wav" ); in UI_Keydown()
601 client.StartLocalSound( "misc/menu2.wav" ); in UI_Keydown()
604 client.StartLocalSound( "misc/menu3.wav" ); in UI_Keydown()
607 client.StartLocalSound( "misc/talk1.wav" ); in UI_Keydown()
639 client.StartLocalSound( "misc/menu1.wav" ); in UI_CharEvent()
642 client.StartLocalSound( "misc/menu2.wav" ); in UI_CharEvent()
645 client.StartLocalSound( "misc/menu3.wav" ); in UI_CharEvent()
648 client.StartLocalSound( "misc/talk1.wav" ); in UI_CharEvent()
/dports/games/iortcw/iortcw-1.51c/MP/code/client/
H A Dsnd_main.c49 if( !si->StartLocalSound ) return qfalse; in S_ValidSoundInterface()
112 if( si.StartLocalSound ) { in S_StartLocalSound()
113 si.StartLocalSound( sfx, channelNum ); in S_StartLocalSound()
446 if( !si.RegisterSound || !si.StartLocalSound ) { in S_Play_f()
461 si.StartLocalSound( h, CHAN_LOCAL_SOUND ); in S_Play_f()
H A Dsnd_local.h137 void (*StartLocalSound)( sfxHandle_t sfx, int channelNum ); member
/dports/games/iortcw/iortcw-1.51c/SP/code/client/
H A Dsnd_main.c49 if( !si->StartLocalSound ) return qfalse; in S_ValidSoundInterface()
115 if( si.StartLocalSound ) { in S_StartLocalSound()
116 si.StartLocalSound( sfx, channelNum ); in S_StartLocalSound()
485 if( !si.RegisterSound || !si.StartLocalSound ) { in S_Play_f()
500 si.StartLocalSound( h, CHAN_LOCAL_SOUND ); in S_Play_f()
H A Dsnd_local.h139 void (*StartLocalSound)( sfxHandle_t sfx, int channelNum ); member
/dports/games/q2pro/q2pro/include/
H A Dui_public.h90 void (*StartLocalSound)( const char *name ); member
/dports/games/vavoom/vavoom-1.33/source/
H A Dp_entity.cpp531 void VEntity::StartLocalSound(VName Sound, vint32 Channel, float Volume, in StartLocalSound() function in VEntity
534 guard(VEntity::StartLocalSound); in StartLocalSound()
H A Dp_entity.h573 void StartLocalSound(VName, vint32, float, float);

12