/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/ |
H A D | snd_main.c | 46 if( !si->StartLocalSound ) return qfalse; in S_ValidSoundInterface() 87 if( si.StartLocalSound ) { in S_StartLocalSound() 88 si.StartLocalSound( sfx, channelNum ); in S_StartLocalSound() 314 if( !si.RegisterSound || !si.StartLocalSound ) { in S_Play_f() 327 si.StartLocalSound( h, CHAN_LOCAL_SOUND ); in S_Play_f()
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H A D | snd_local.h | 126 void (*StartLocalSound)( sfxHandle_t sfx, int channelNum ); member
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H A D | snd_dma.c | 1480 si->StartLocalSound = S_Base_StartLocalSound; in S_Base_Init()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/ |
H A D | snd_main.c | 46 if( !si->StartLocalSound ) return qfalse; in S_ValidSoundInterface() 87 if( si.StartLocalSound ) { in S_StartLocalSound() 88 si.StartLocalSound( sfx, channelNum ); in S_StartLocalSound() 319 if( !si.RegisterSound || !si.StartLocalSound ) { in S_Play_f() 332 si.StartLocalSound( h, CHAN_LOCAL_SOUND ); in S_Play_f()
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H A D | snd_local.h | 125 void (*StartLocalSound)( sfxHandle_t sfx, int channelNum ); member
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H A D | snd_dma.c | 1480 si->StartLocalSound = S_Base_StartLocalSound; in S_Base_Init()
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/dports/games/ioquake3/ioquake3-1.36/code/client/ |
H A D | snd_main.c | 46 if( !si->StartLocalSound ) return qfalse; in S_ValidSoundInterface() 95 if( si.StartLocalSound ) { in S_StartLocalSound() 96 si.StartLocalSound( sfx, channelNum ); in S_StartLocalSound() 391 if( !si.RegisterSound || !si.StartLocalSound ) { in S_Play_f() 404 si.StartLocalSound( h, CHAN_LOCAL_SOUND ); in S_Play_f()
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H A D | snd_local.h | 125 void (*StartLocalSound)( sfxHandle_t sfx, int channelNum ); member
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H A D | snd_dma.c | 1513 si->StartLocalSound = S_Base_StartLocalSound; in S_Base_Init()
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/dports/games/ioquake3-server/ioquake3-1.36/code/client/ |
H A D | snd_main.c | 46 if( !si->StartLocalSound ) return qfalse; in S_ValidSoundInterface() 95 if( si.StartLocalSound ) { in S_StartLocalSound() 96 si.StartLocalSound( sfx, channelNum ); in S_StartLocalSound() 391 if( !si.RegisterSound || !si.StartLocalSound ) { in S_Play_f() 404 si.StartLocalSound( h, CHAN_LOCAL_SOUND ); in S_Play_f()
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H A D | snd_local.h | 125 void (*StartLocalSound)( sfxHandle_t sfx, int channelNum ); member
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/dports/games/evq3/evq3/code/client/ |
H A D | snd_main.c | 46 if( !si->StartLocalSound ) return qfalse; in S_ValidSoundInterface() 95 if( si.StartLocalSound ) { in S_StartLocalSound() 96 si.StartLocalSound( sfx, channelNum ); in S_StartLocalSound() 391 if( !si.RegisterSound || !si.StartLocalSound ) { in S_Play_f() 404 si.StartLocalSound( h, CHAN_LOCAL_SOUND ); in S_Play_f()
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H A D | snd_local.h | 125 void (*StartLocalSound)( sfxHandle_t sfx, int channelNum ); member
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/dports/games/openarena/openarena-engine-source-0.8.8/code/client/ |
H A D | snd_main.c | 48 if( !si->StartLocalSound ) return qfalse; in S_ValidSoundInterface() 97 if( si.StartLocalSound ) { in S_StartLocalSound() 98 si.StartLocalSound( sfx, channelNum ); in S_StartLocalSound() 407 if( !si.RegisterSound || !si.StartLocalSound ) { in S_Play_f() 420 si.StartLocalSound( h, CHAN_LOCAL_SOUND ); in S_Play_f()
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H A D | snd_local.h | 125 void (*StartLocalSound)( sfxHandle_t sfx, int channelNum ); member
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/ |
H A D | snd_main.c | 48 if( !si->StartLocalSound ) return qfalse; in S_ValidSoundInterface() 97 if( si.StartLocalSound ) { in S_StartLocalSound() 98 si.StartLocalSound( sfx, channelNum ); in S_StartLocalSound() 407 if( !si.RegisterSound || !si.StartLocalSound ) { in S_Play_f() 420 si.StartLocalSound( h, CHAN_LOCAL_SOUND ); in S_Play_f()
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H A D | snd_local.h | 125 void (*StartLocalSound)( sfxHandle_t sfx, int channelNum ); member
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/dports/games/q2pro/q2pro/ui/ |
H A D | ui_atoms.c | 476 client.StartLocalSound( "misc/menu1.wav" ); in UI_Draw() 598 client.StartLocalSound( "misc/menu1.wav" ); in UI_Keydown() 601 client.StartLocalSound( "misc/menu2.wav" ); in UI_Keydown() 604 client.StartLocalSound( "misc/menu3.wav" ); in UI_Keydown() 607 client.StartLocalSound( "misc/talk1.wav" ); in UI_Keydown() 639 client.StartLocalSound( "misc/menu1.wav" ); in UI_CharEvent() 642 client.StartLocalSound( "misc/menu2.wav" ); in UI_CharEvent() 645 client.StartLocalSound( "misc/menu3.wav" ); in UI_CharEvent() 648 client.StartLocalSound( "misc/talk1.wav" ); in UI_CharEvent()
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/dports/games/iortcw/iortcw-1.51c/MP/code/client/ |
H A D | snd_main.c | 49 if( !si->StartLocalSound ) return qfalse; in S_ValidSoundInterface() 112 if( si.StartLocalSound ) { in S_StartLocalSound() 113 si.StartLocalSound( sfx, channelNum ); in S_StartLocalSound() 446 if( !si.RegisterSound || !si.StartLocalSound ) { in S_Play_f() 461 si.StartLocalSound( h, CHAN_LOCAL_SOUND ); in S_Play_f()
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H A D | snd_local.h | 137 void (*StartLocalSound)( sfxHandle_t sfx, int channelNum ); member
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/dports/games/iortcw/iortcw-1.51c/SP/code/client/ |
H A D | snd_main.c | 49 if( !si->StartLocalSound ) return qfalse; in S_ValidSoundInterface() 115 if( si.StartLocalSound ) { in S_StartLocalSound() 116 si.StartLocalSound( sfx, channelNum ); in S_StartLocalSound() 485 if( !si.RegisterSound || !si.StartLocalSound ) { in S_Play_f() 500 si.StartLocalSound( h, CHAN_LOCAL_SOUND ); in S_Play_f()
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H A D | snd_local.h | 139 void (*StartLocalSound)( sfxHandle_t sfx, int channelNum ); member
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/dports/games/q2pro/q2pro/include/ |
H A D | ui_public.h | 90 void (*StartLocalSound)( const char *name ); member
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | p_entity.cpp | 531 void VEntity::StartLocalSound(VName Sound, vint32 Channel, float Volume, in StartLocalSound() function in VEntity 534 guard(VEntity::StartLocalSound); in StartLocalSound()
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H A D | p_entity.h | 573 void StartLocalSound(VName, vint32, float, float);
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