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Searched refs:StateKey_ExecScopeStyle (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/zvision/
H A Dzvision.cpp157 _scriptManager->setStateValue(StateKey_ExecScopeStyle, 1); in loadSettings()
159 _scriptManager->setStateValue(StateKey_ExecScopeStyle, 0); in loadSettings()
/dports/games/scummvm/scummvm-2.5.1/engines/zvision/
H A Dzvision.cpp160 _scriptManager->setStateValue(StateKey_ExecScopeStyle, 1); in loadSettings()
162 _scriptManager->setStateValue(StateKey_ExecScopeStyle, 0); in loadSettings()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/zvision/scripting/
H A Dscript_manager.h88 StateKey_ExecScopeStyle = 76, enumerator
H A Dscript_manager.cpp106 if (scope.procCount < 2 || getStateValue(StateKey_ExecScopeStyle)) { in execScope()
/dports/games/scummvm/scummvm-2.5.1/engines/zvision/scripting/
H A Dscript_manager.h88 StateKey_ExecScopeStyle = 76, enumerator
H A Dscript_manager.cpp118 if (scope.procCount < 2 || getStateValue(StateKey_ExecScopeStyle)) { in execScope()