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Searched refs:State_SelectOption (Results 1 – 3 of 3) sorted by relevance

/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dscene_battle.h97 State_SelectOption, enumerator
H A Dscene_battle_rpg2k3.cpp1019 case State_SelectOption: in ProcessSceneAction()
1096 SetState(State_SelectOption); in ProcessSceneActionStart()
1249 SetState(State_SelectOption); in ProcessSceneActionActor()
1277 SetState(State_SelectOption); in ProcessSceneActionActor()
1319 SetState(State_SelectOption); in ProcessSceneActionAutoBattle()
1403 SetState(State_SelectOption); in ProcessSceneActionCommand()
1886 if (previous_state == State_SelectOption || TryEscape()) { in ProcessSceneActionEscape()
H A Dscene_battle_rpg2k.cpp243 case State_SelectOption: in ProcessSceneAction()
347 SetState(State_SelectOption); in ProcessSceneActionStart()
758 SetState(State_SelectOption); in ProcessSceneActionBattle()
1708 SetState(State_SelectOption); in SelectPreviousActor()