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Searched refs:StatusChangeMsg (Results 1 – 25 of 144) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/game/pickup/
H A Dpick_up_hose.cpp33 ON_MESSAGE(StatusChangeMsg)
93 bool CPickUpHose::StatusChangeMsg(CStatusChangeMsg *msg) { in StatusChangeMsg() function in Titanic::CPickUpHose
95 return CPickUp::StatusChangeMsg(msg); in StatusChangeMsg()
H A Dpick_up.cpp28 ON_MESSAGE(StatusChangeMsg) in BEGIN_MESSAGE_MAP()
43 bool CPickUp::StatusChangeMsg(CStatusChangeMsg *msg) { in StatusChangeMsg() function in Titanic::CPickUp
H A Dpick_up_speech_centre.cpp30 ON_MESSAGE(StatusChangeMsg) in BEGIN_MESSAGE_MAP()
48 bool CPickUpSpeechCentre::StatusChangeMsg(CStatusChangeMsg *msg) { in StatusChangeMsg() function in Titanic::CPickUpSpeechCentre
H A Dpick_up_bar_glass.cpp29 ON_MESSAGE(StatusChangeMsg) in BEGIN_MESSAGE_MAP()
44 bool CPickUpBarGlass::StatusChangeMsg(CStatusChangeMsg *msg) { in StatusChangeMsg() function in Titanic::CPickUpBarGlass
/dports/games/scummvm/scummvm-2.5.1/engines/titanic/game/pickup/
H A Dpick_up_hose.cpp33 ON_MESSAGE(StatusChangeMsg)
93 bool CPickUpHose::StatusChangeMsg(CStatusChangeMsg *msg) { in StatusChangeMsg() function in Titanic::CPickUpHose
95 return CPickUp::StatusChangeMsg(msg); in StatusChangeMsg()
H A Dpick_up.cpp28 ON_MESSAGE(StatusChangeMsg) in BEGIN_MESSAGE_MAP()
43 bool CPickUp::StatusChangeMsg(CStatusChangeMsg *msg) { in StatusChangeMsg() function in Titanic::CPickUp
H A Dpick_up_speech_centre.cpp30 ON_MESSAGE(StatusChangeMsg) in BEGIN_MESSAGE_MAP()
48 bool CPickUpSpeechCentre::StatusChangeMsg(CStatusChangeMsg *msg) { in StatusChangeMsg() function in Titanic::CPickUpSpeechCentre
H A Dpick_up_bar_glass.cpp29 ON_MESSAGE(StatusChangeMsg) in BEGIN_MESSAGE_MAP()
44 bool CPickUpBarGlass::StatusChangeMsg(CStatusChangeMsg *msg) { in StatusChangeMsg() function in Titanic::CPickUpBarGlass
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/game/
H A Dglass_smasher.cpp29 ON_MESSAGE(StatusChangeMsg) in BEGIN_MESSAGE_MAP()
43 bool CGlassSmasher::StatusChangeMsg(CStatusChangeMsg *msg) { in StatusChangeMsg() function in Titanic::CGlassSmasher
H A Dbridge_door.cpp29 ON_MESSAGE(StatusChangeMsg) in BEGIN_MESSAGE_MAP()
51 bool CBridgeDoor::StatusChangeMsg(CStatusChangeMsg *msg) { in StatusChangeMsg() function in Titanic::CBridgeDoor
H A Demma_control.cpp31 ON_MESSAGE(StatusChangeMsg) in BEGIN_MESSAGE_MAP()
57 bool CEmmaControl::StatusChangeMsg(CStatusChangeMsg *msg) { in StatusChangeMsg() function in Titanic::CEmmaControl
H A Dhammer_clip.cpp30 ON_MESSAGE(StatusChangeMsg) in BEGIN_MESSAGE_MAP()
50 bool CHammerClip::StatusChangeMsg(CStatusChangeMsg *msg) { in StatusChangeMsg() function in Titanic::CHammerClip
H A Dstarling_puret.cpp28 ON_MESSAGE(StatusChangeMsg) in BEGIN_MESSAGE_MAP()
45 bool CStarlingPuret::StatusChangeMsg(CStatusChangeMsg *msg) { in StatusChangeMsg() function in Titanic::CStarlingPuret
/dports/games/scummvm/scummvm-2.5.1/engines/titanic/game/
H A Dglass_smasher.cpp29 ON_MESSAGE(StatusChangeMsg) in BEGIN_MESSAGE_MAP()
43 bool CGlassSmasher::StatusChangeMsg(CStatusChangeMsg *msg) { in StatusChangeMsg() function in Titanic::CGlassSmasher
H A Dbridge_door.cpp29 ON_MESSAGE(StatusChangeMsg) in BEGIN_MESSAGE_MAP()
51 bool CBridgeDoor::StatusChangeMsg(CStatusChangeMsg *msg) { in StatusChangeMsg() function in Titanic::CBridgeDoor
H A Demma_control.cpp31 ON_MESSAGE(StatusChangeMsg) in BEGIN_MESSAGE_MAP()
57 bool CEmmaControl::StatusChangeMsg(CStatusChangeMsg *msg) { in StatusChangeMsg() function in Titanic::CEmmaControl
H A Dhammer_clip.cpp30 ON_MESSAGE(StatusChangeMsg) in BEGIN_MESSAGE_MAP()
50 bool CHammerClip::StatusChangeMsg(CStatusChangeMsg *msg) { in StatusChangeMsg() function in Titanic::CHammerClip
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/game/transport/
H A Dgondolier.cpp28 ON_MESSAGE(StatusChangeMsg)
48 bool CGondolier::StatusChangeMsg(CStatusChangeMsg *msg) { in StatusChangeMsg() function in Titanic::CGondolier
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/game/gondolier/
H A Dgondolier_face.cpp29 ON_MESSAGE(StatusChangeMsg) in BEGIN_MESSAGE_MAP()
52 bool CGondolierFace::StatusChangeMsg(CStatusChangeMsg *msg) { in StatusChangeMsg() function in Titanic::CGondolierFace
/dports/games/scummvm/scummvm-2.5.1/engines/titanic/game/gondolier/
H A Dgondolier_face.cpp29 ON_MESSAGE(StatusChangeMsg) in BEGIN_MESSAGE_MAP()
52 bool CGondolierFace::StatusChangeMsg(CStatusChangeMsg *msg) { in StatusChangeMsg() function in Titanic::CGondolierFace
/dports/games/scummvm/scummvm-2.5.1/engines/titanic/game/transport/
H A Dgondolier.cpp28 ON_MESSAGE(StatusChangeMsg)
48 bool CGondolier::StatusChangeMsg(CStatusChangeMsg *msg) { in StatusChangeMsg() function in Titanic::CGondolier
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/npcs/
H A Dstarlings.cpp29 ON_MESSAGE(StatusChangeMsg)
61 bool CStarlings::StatusChangeMsg(CStatusChangeMsg *msg) { in StatusChangeMsg() function in Titanic::CStarlings
/dports/games/scummvm/scummvm-2.5.1/engines/titanic/npcs/
H A Dstarlings.cpp29 ON_MESSAGE(StatusChangeMsg)
61 bool CStarlings::StatusChangeMsg(CStatusChangeMsg *msg) { in StatusChangeMsg() function in Titanic::CStarlings
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/game/parrot/
H A Dparrot_perch_holder.cpp32 ON_MESSAGE(StatusChangeMsg) in BEGIN_MESSAGE_MAP()
61 bool CParrotPerchHolder::StatusChangeMsg(CStatusChangeMsg *msg) { in StatusChangeMsg() function in Titanic::CParrotPerchHolder
/dports/games/scummvm/scummvm-2.5.1/engines/titanic/game/parrot/
H A Dparrot_perch_holder.cpp32 ON_MESSAGE(StatusChangeMsg) in BEGIN_MESSAGE_MAP()
61 bool CParrotPerchHolder::StatusChangeMsg(CStatusChangeMsg *msg) { in StatusChangeMsg() function in Titanic::CParrotPerchHolder

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