Searched refs:StdMtl (Results 1 – 2 of 2) sorted by relevance
1706 theMtl = (StdMtl *)m; in SetThing()1887 void StdMtl::Reset() { in Reset()1918 StdMtl::StdMtl(BOOL loading) { in StdMtl() function in StdMtl1937 StdMtl *mnew = new StdMtl(); in Clone()2113 void StdMtl::NotifyChanged() { in NotifyChanged()2139 void StdMtl::DeleteThis() { in DeleteThis()2144 TSTR StdMtl::SubAnimName(int i) { in SubAnimName()2271 Class_ID StdMtl::ClassID() { in ClassID()2412 long StdMtl::GetShaderId() { in GetShaderId()2416 void StdMtl::UpdateShader() { in UpdateShader()[all …]
56 class StdMtl: public StdMat {190 StdMtl(BOOL loading = FALSE);