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Searched refs:StraightenPathForUnit (Results 1 – 2 of 2) sorted by relevance

/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/battle/
H A Dbattle_board.h121 void StraightenPathForUnit( const int32_t currentCellId, Indexes & path ) const;
H A Dbattle_board.cpp361 void Battle::Board::StraightenPathForUnit( const int32_t currentCellId, Indexes & path ) const in StraightenPathForUnit() function in Battle::Board
428 StraightenPathForUnit( unit.GetHeadIndex(), result ); in GetPath()