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Searched refs:Stretch_stretch (Results 1 – 3 of 3) sorted by relevance

/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dscene_gamebrowser.cpp39 …Main_Data::game_system->SetSystemGraphic(CACHE_DEFAULT_BITMAP, lcf::rpg::System::Stretch_stretch, … in Start()
57 …Main_Data::game_system->SetSystemGraphic(CACHE_DEFAULT_BITMAP, lcf::rpg::System::Stretch_stretch, … in Continue()
H A Dwindow_base.cpp38 SetStretch(Main_Data::game_system->GetMessageStretch() == lcf::rpg::System::Stretch_stretch); in Window_Base()
66 SetStretch(Main_Data::game_system->GetMessageStretch() == lcf::rpg::System::Stretch_stretch); in Update()
/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/
H A Dsystem.h131 Stretch_stretch = 0, enumerator