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Searched refs:Stuff_BLIND (Results 1 – 3 of 3) sorted by relevance

/dports/games/spellcast/spellcast/
H A Dhandwave.h37 #define Stuff_BLIND (1<<6) macro
H A Dxloop.c366 (st->stuff & Stuff_BLIND) ? "b" : "",
H A Dengine.c864 res |= Stuff_BLIND;