Searched refs:SuicideNote (Results 1 – 2 of 2) sorted by relevance
6444 const char *SuicideNote[MAX_SUICIDE] = variable6536 sprintf(ds,"%s %s",pp->PlayerName,SuicideNote[STD_RANDOM_RANGE(MAX_SUICIDE)]); in DoPlayerDeathMessage()
6402 char *SuicideNote[MAX_SUICIDE] = { variable6495 sprintf(ds,"%s %s",pp->PlayerName,SuicideNote[STD_RANDOM_RANGE(MAX_SUICIDE)]); in DoPlayerDeathMessage()