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Searched refs:SupportStdParams (Results 1 – 9 of 9) sorted by relevance

/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/material/
H A DGameMaterial.cpp311 m->UpdateExtraParams( m->GetShader()->SupportStdParams() ); in DlgProc()
1342 if( pShader->SupportStdParams() & STD_EXTRA_DLG ) in CreateParamDlg()
1378 oldParams = oldShader->SupportStdParams(); in SetDlgThing()
1382 newParams = pShader->SupportStdParams(); in SetDlgThing()
1426 UpdateExtraParams( pShader->SupportStdParams() ); in SetDlgThing()
1612 ULONG newParams = newShader->SupportStdParams(); in SwitchShader()
1966 ULONG stdParms = pShader->SupportStdParams(); in UpdateTexmaps()
2810 { if (pShader->SupportStdParams() & STD_PARAM_SELFILLUM ){ in SetSelfIllum()
3131 stdParams = pShader->SupportStdParams(); in OldVerFix()
3622 ip.stdParams = pShader->SupportStdParams(); in PostShade()
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/
H A Dstdmtl2.cpp1603 if( pShader->SupportStdParams() & STD_EXTRA_DLG ) in CreateParamDlg()
1644 oldParams = oldShader->SupportStdParams(); in SetDlgThing()
1648 newParams = pShader->SupportStdParams(); in SetDlgThing()
1692 UpdateExtraParams( pShader->SupportStdParams() ); in SetDlgThing()
1844 ULONG newParams = newShader->SupportStdParams(); in SwitchShader()
2214 ULONG stdParms = pShader->SupportStdParams(); in UpdateTexmaps()
2446 if ( pShader->SupportStdParams() & STD_PARAM_LOCKADTEX ) { in UpdateLockADTex()
3255 { if (pShader->SupportStdParams() & STD_PARAM_SELFILLUM ){ in SetSelfIllum()
3617 stdParams = pShader->SupportStdParams(); in OldVerFix()
4185 ip.stdParams = pShader->SupportStdParams(); in PostShade()
[all …]
H A Dstdshaders.cpp212 virtual ULONG SupportStdParams(){ return STD_BASIC+STD_EXTRA; } in SupportStdParams() function in StdShaderImp
598 ip.stdParams = SupportStdParams(); in GetIllumParams()
1031 softSpin->Enable( ! (pShader->SupportStdParams() & STD_PARAM_METAL) ); in LoadDialog()
1290 BOOL b = (pShader->SupportStdParams() & STD_PARAM_METAL) ? 0 : 1; in DisableNonMetalControls()
2093 ULONG SupportStdParams(){ return STD_BASIC_METAL+STD_EXTRA; } function in Metal2
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/
H A Dshaderstrauss.cpp145 ULONG SupportStdParams(){ return STRAUSS_PARAMS; } in SupportStdParams() function in StraussShader
330 ip.stdParams = SupportStdParams(); in GetIllumParams()
H A Dshadermultilayer.cpp222 ULONG SupportStdParams(){ return (STD_MULTILAYER | STD_EXTRA); } in SupportStdParams() function in MultiLayerShader
508 long fromParms = pFrom->SupportStdParams(); in CopyStdParams()
584 ip.stdParams = SupportStdParams(); in GetIllumParams()
H A Dshaderward.cpp170 ULONG SupportStdParams(){ return (STD_WARD | STD_EXTRA); } in SupportStdParams() function in WardShader
354 ip.stdParams = SupportStdParams(); in GetIllumParams()
H A Dshaderonb.cpp182 ULONG SupportStdParams(){ return STD_ONB | STD_EXTRA; } in SupportStdParams() function in OrenNayarBlinnShader
446 ip.stdParams = SupportStdParams(); in GetIllumParams()
H A Dshaderaniso.cpp186 ULONG SupportStdParams(){ return STD_ANISO | STD_EXTRA; } in SupportStdParams() function in AnisoShader
449 ip.stdParams = SupportStdParams(); in GetIllumParams()
H A DshaderTranslucent.cpp156 ULONG SupportStdParams(){ return TRANSLUCENT_PARAMS; } in SupportStdParams() function in TranslucentShader
436 ip.stdParams = SupportStdParams(); in GetIllumParams()