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Searched refs:SurfDSkyProgram (Results 1 – 3 of 3) sorted by relevance

/dports/games/vavoom/vavoom-1.33/source/
H A Dgl_main.cpp508 SurfDSkyProgram = CreateProgram(VertexShader, FragmentShader); in InitResolution()
509 SurfDSkyTextureLoc = p_glGetUniformLocationARB(SurfDSkyProgram, "Texture"); in InitResolution()
510 SurfDSkyTexture2Loc = p_glGetUniformLocationARB(SurfDSkyProgram, "Texture2"); in InitResolution()
511 SurfDSkyBrightnessLoc = p_glGetUniformLocationARB(SurfDSkyProgram, "Brightness"); in InitResolution()
512 SurfDSkyTexCoordLoc = p_glGetAttribLocationARB(SurfDSkyProgram, "TexCoord"); in InitResolution()
513 SurfDSkyTexCoord2Loc = p_glGetAttribLocationARB(SurfDSkyProgram, "TexCoord2"); in InitResolution()
H A Dgl_local.h520 GLhandleARB SurfDSkyProgram; variable
H A Dgl_poly.cpp949 p_glUseProgramObjectARB(SurfDSkyProgram); in DrawSkyPolygon()