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Searched refs:SurfLightmapFogEnabledLoc (Results 1 – 3 of 3) sorted by relevance

/dports/games/vavoom/vavoom-1.33/source/
H A Dgl_poly.cpp450 p_glUniform1iARB(SurfLightmapFogEnabledLoc, GL_TRUE); in WorldDrawingShaders()
461 p_glUniform1iARB(SurfLightmapFogEnabledLoc, GL_FALSE); in WorldDrawingShaders()
H A Dgl_local.h508 GLint SurfLightmapFogEnabledLoc; variable
H A Dgl_main.cpp492 SurfLightmapFogEnabledLoc = p_glGetUniformLocationARB(SurfLightmapProgram, "FogEnabled"); in InitResolution()