Searched refs:SurfLightmapFogTypeLoc (Results 1 – 3 of 3) sorted by relevance
509 GLint SurfLightmapFogTypeLoc; variable
493 SurfLightmapFogTypeLoc = p_glGetUniformLocationARB(SurfLightmapProgram, "FogType"); in InitResolution()
397 p_glUniform1iARB(SurfLightmapFogTypeLoc, r_fog & 3); in WorldDrawingShaders()