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Searched refs:SurfLightmapFogTypeLoc (Results 1 – 3 of 3) sorted by relevance

/dports/games/vavoom/vavoom-1.33/source/
H A Dgl_local.h509 GLint SurfLightmapFogTypeLoc; variable
H A Dgl_main.cpp493 SurfLightmapFogTypeLoc = p_glGetUniformLocationARB(SurfLightmapProgram, "FogType"); in InitResolution()
H A Dgl_poly.cpp397 p_glUniform1iARB(SurfLightmapFogTypeLoc, r_fog & 3); in WorldDrawingShaders()