Searched refs:SurfaceLayerButtons (Results 1 – 9 of 9) sorted by relevance
495 for (size_t i = 0; i < UI.SurfaceLayerButtons.size(); ++i) { in UpdateSurfaceLayerButtons()497 UI.SurfaceLayerButtons[i].X = -2; in UpdateSurfaceLayerButtons()498 UI.SurfaceLayerButtons[i].Y = Video.Height - 157 + (19 * i); in UpdateSurfaceLayerButtons()500 UI.SurfaceLayerButtons[i].X = -1; in UpdateSurfaceLayerButtons()501 UI.SurfaceLayerButtons[i].Y = -1; in UpdateSurfaceLayerButtons()
997 for (size_t i = 0; i < UI.SurfaceLayerButtons.size(); ++i) { in DrawMapLayerButtons()998 if (UI.SurfaceLayerButtons[i].X != -1) { in DrawMapLayerButtons()999 DrawUIButton(UI.SurfaceLayerButtons[i].Style, in DrawMapLayerButtons()1001 …| ((UI.SurfaceLayerButtons[i].Clicked || Map.GetCurrentSurfaceLayer() == i) ? MI_FLAGS_CLICKED : 0… in DrawMapLayerButtons()1002 UI.SurfaceLayerButtons[i].X, UI.SurfaceLayerButtons[i].Y, in DrawMapLayerButtons()1003 UI.SurfaceLayerButtons[i].Text in DrawMapLayerButtons()1261 …DrawGenericPopup(surface_layer_string, UI.SurfaceLayerButtons[ButtonUnderCursor].X, UI.SurfaceLaye… in DrawPopups()
1120 for (size_t i = 0; i < UI.SurfaceLayerButtons.size(); ++i) { in HandleMouseOn()1121 const CUIButton &button = UI.SurfaceLayerButtons[i]; in HandleMouseOn()1443 for (size_t i = 0; i < UI.SurfaceLayerButtons.size(); ++i) { in UIHandleMouseMove()1444 const CUIButton &button = UI.SurfaceLayerButtons[i]; in UIHandleMouseMove()2533 for (size_t i = 0; i < UI.SurfaceLayerButtons.size(); ++i) { in UIHandleButtonDown_OnButton()2534 CUIButton &button = UI.SurfaceLayerButtons[i]; in UIHandleButtonDown_OnButton()3046 for (size_t i = 0; i < UI.SurfaceLayerButtons.size(); ++i) { in UIHandleButtonUp()3047 CUIButton &button = UI.SurfaceLayerButtons[i]; in UIHandleButtonUp()
1375 …ap.GetCurrentSurfaceLayer() != event_map_layer->SurfaceLayer && UI.SurfaceLayerButtons[event_map_l… in AddEvent()1376 …pEvents[NumMinimapEvents].pos.x = UI.SurfaceLayerButtons[event_map_layer->SurfaceLayer].X + (UI.Su… in AddEvent()1377 …pEvents[NumMinimapEvents].pos.y = UI.SurfaceLayerButtons[event_map_layer->SurfaceLayer].Y + (UI.Su… in AddEvent()
177 if (this->SurfaceLayer >= (int) UI.SurfaceLayerButtons.size()) { in ProcessConfigData()178 UI.SurfaceLayerButtons.resize(this->SurfaceLayer + 1); in ProcessConfigData()
1671 if (map_template->SurfaceLayer >= (int) UI.SurfaceLayerButtons.size()) { in CclDefineMapTemplate()1672 UI.SurfaceLayerButtons.resize(map_template->SurfaceLayer + 1); in CclDefineMapTemplate()
496 std::vector<CUIButton> SurfaceLayerButtons; /// Button info for surface layer map layer buttons variable
569 if (UI.SurfaceLayerButtons:size() >= 1) then570 UI.SurfaceLayerButtons:at(0).Style = FindButtonStyle("world-earth")572 if (UI.SurfaceLayerButtons:size() >= 2) then573 UI.SurfaceLayerButtons:at(1).Style = FindButtonStyle("world-jotunheim")
211 vector<CUIButton> SurfaceLayerButtons;