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Searched refs:SwapObjs (Results 1 – 12 of 12) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/externalized/
H A DSoldier.cc260 SwapObjs( &(mSoldier->inv[firstSlot]), &(mSoldier->inv[secondSlot]) ); in swapInventorySlots()
353 SwapObjs(optimalEyeGear, currentEyeGear); in switchHeadGear()
371 SwapObjs(currentEyeGear, &mSoldier->inv[freeSlot]); in switchHeadGear()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TacticalAI/
H A DMedical.cc404 SwapObjs( &(pSoldier->inv[HANDPOS]), &(pSoldier->inv[bSlot]) ); in DecideAutoBandage()
427 SwapObjs( &(pSoldier->inv[HANDPOS]), &(pSoldier->inv[bSlot]) ); in DecideAutoBandage()
H A DAIUtils.cc2006 SwapObjs( &(pSoldier->inv[bPocket1]), &(pSoldier->inv[bPocket2]) ); in RearrangePocket()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DItems.h36 extern void SwapObjs( OBJECTTYPE * pObj1, OBJECTTYPE * pObj2 );
H A DItems.cc920 void SwapObjs( OBJECTTYPE * pObj1, OBJECTTYPE * pObj2 ) in SwapObjs() function
1981 SwapObjs( pObj, &(pSoldier->inv[SECONDHANDPOS])); in PlaceObject()
2019 SwapObjs( pObj, pInSlot ); in PlaceObject()
2081 SwapObjs( pObj, pInSlot ); in PlaceObject()
2087 SwapObjs( pObj, pInSlot ); in PlaceObject()
3350 SwapObjs( &(pSoldier->inv[HANDPOS]), &(pSoldier->inv[SECONDHANDPOS]) ); in SwapHandItems()
3365 SwapObjs( &(pSoldier->inv[HANDPOS]), &(pSoldier->inv[SECONDHANDPOS]) ); in SwapHandItems()
H A DAuto_Bandage.cc342 SwapObjs(&s->inv[HANDPOS], &s->inv[s->bSlotItemTakenFrom]); in AutoBandage()
H A DRotting_Corpses.cc1336 SwapObjs( &(pSoldier->inv[ bObjSlot ] ), &Object ); in GetBloodFromCorpse()
H A DSoldier_Profile.cc727 SwapObjs( &(pNewSoldier->inv[ bSlot ]), &(pNewSoldier->inv[ HANDPOS ]) ); in RecruitRPC()
H A DInterface_Dialogue.cc2043 SwapObjs( &(pSoldier->inv[HANDPOS]), &(pSoldier->inv[bItemIn]) ); in HandleNPCDoAction()
2912 SwapObjs( &(pSoldier->inv[ bEmptySlot ] ), &(pSoldier->inv[ bMoneySlot ] ) ); in HandleNPCDoAction()
H A DOverhead.cc3903 SwapObjs(&in_hand, &s.inv[slot]); in HandlePlayerServices()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/
H A DMap_Screen_Interface_Map_Inventory.cc893 SwapObjs( pItemPtr, pInventorySlot ); in PlaceObjectInInventoryStash()
909 SwapObjs( pItemPtr, pInventorySlot ); in PlaceObjectInInventoryStash()
H A DAssignments.cc3376 SwapObjs( &pSoldier -> inv[ HANDPOS ], &pSoldier -> inv[ bPocket ] ); in MakeSureToolKitIsInHand()
3402 SwapObjs( &pSoldier -> inv[ HANDPOS ], &pSoldier -> inv[ bPocket ] ); in MakeSureMedKitIsInHand()