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Searched refs:SystemDataPath (Results 1 – 6 of 6) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/config/
H A DC4Config.cpp477 SCopy(ExePath.getMData(),SystemDataPath); in DeterminePaths()
479 SCopy(::Application.GetGameDataPath().c_str(),SystemDataPath); in DeterminePaths()
484 SCopy(ExePath.getMData(),SystemDataPath); in DeterminePaths()
486 SCopy(OC_SYSTEM_DATA_DIR, SystemDataPath); in DeterminePaths()
490 AppendBackslash(SystemDataPath); in DeterminePaths()
535 SCopy(General.SystemDataPath, AtPathFilename, _MAX_PATH); in AtSystemDataPath()
653 return GetRelativePathS(szFilename, General.SystemDataPath); in AtSystemDataRelativePath()
660 return GetRelativePathS(szFilename, General.SystemDataPath); in AtRelativePath()
668 const char *szRelative = GetRelativePathS(sFilename->getData(), General.SystemDataPath); in ForceRelativePath()
H A DC4Reloc.cpp54 AddPath(Config.General.SystemDataPath); in Init()
H A DC4Config.h55 char SystemDataPath[CFG_MaxString+1]; variable
/dports/games/openclonk/openclonk-release-8.1-src/src/gui/
H A DC4FileSelDlg.cpp560 …: C4FileSelDlg(Config.General.SystemDataPath, FormatString(LoadResStr("IDS_MSG_SELECT"), LoadResSt… in C4PortraitSelDlg()
568 SCopy(Config.General.SystemDataPath, path, _MAX_PATH); TruncateBackslash(path); in C4PortraitSelDlg()
/dports/games/openclonk/openclonk-release-8.1-src/src/control/
H A DC4GameSave.cpp88 …rC4S.Definitions.SetModules(Game.DefinitionFilenames,Config.General.SystemDataPath, Config.General… in SaveCore()
/dports/games/openclonk/openclonk-release-8.1-src/src/game/
H A DC4Application.cpp99 LogF(R"(SystemDataPath: "%s")", Config.General.SystemDataPath); in DoInit()