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Searched refs:SzLetterLand (Results 1 – 2 of 2) sorted by relevance

/dports/games/burrtools/burrtools-0.6.3/src/gui/
H A Dimageexport.h72 LFl_Radio_Button *SzA4Port, *SzA4Land, *SzLetterPort, *SzLetterLand, *SzManual; variable
H A Dimageexport.cpp552 } else if (SzLetterLand->value()) { in cb_SzUpdate()
642 SzLetterLand = new LFl_Radio_Button("Letter Landscape", 0, y++, 5, 1); in imageExport_c()
643 SzLetterLand->callback(cb_ImageExportSzUpdate_stub, this); in imageExport_c()