Searched refs:TAG_WALL_CLIMB (Results 1 – 4 of 4) sorted by relevance
547 #define TAG_WALL_CLIMB 305 macro
4582 if (neartagwall < 0 || wall[neartagwall].lotag != TAG_WALL_CLIMB) in PlayerOnLadder()4591 if (wal < 0 || dist < 100 || wall[wal].lotag != TAG_WALL_CLIMB) in PlayerOnLadder()4615 if (hitwall >= 0 && wall[hitwall].lotag != TAG_WALL_CLIMB) in PlayerOnLadder()
4656 if (neartagwall < 0 || wall[neartagwall].lotag != TAG_WALL_CLIMB) in PlayerOnLadder()4665 if (wal < 0 || dist < 100 || wall[wal].lotag != TAG_WALL_CLIMB) in PlayerOnLadder()4689 if (hitinfo.wall >= 0 && wall[hitinfo.wall].lotag != TAG_WALL_CLIMB) in PlayerOnLadder()