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Searched refs:TANK_TRUCK1 (Results 1 – 5 of 5) sorted by relevance

/dports/games/gl-117/gl-117-1.3.2-src/src/
H A Daiobject.h74 #define TANK_TRUCK1 790 macro
H A Dmaploader.cpp398 else if (!strcmp (value, "TRUCK")) aiobj->id = TANK_TRUCK1; in parseObjectData()
H A Dmission.cpp2118 else fighter [i]->newinit (TANK_TRUCK1, 0, 400); in start()
3236 if (i == 6 || i == 7) fighter [i]->newinit (TANK_TRUCK1, 0, 400); in start()
H A Daiobject.cpp1096 else if (id == TANK_TRUCK1) in newinit()
H A Dmain.cpp607 else if (id == TANK_TRUCK1) return &model_truck1; in getModel()