Home
last modified time | relevance | path

Searched refs:TANK_TRUCK2 (Results 1 – 5 of 5) sorted by relevance

/dports/games/gl-117/gl-117-1.3.2-src/src/
H A Daiobject.h75 #define TANK_TRUCK2 791 macro
H A Dmaploader.cpp399 else if (!strcmp (value, "TRUCK2")) aiobj->id = TANK_TRUCK2; in parseObjectData()
H A Daiobject.cpp1107 else if (id == TANK_TRUCK2) in newinit()
H A Dmission.cpp3237 else fighter [i]->newinit (TANK_TRUCK2, 0, 400); in start()
H A Dmain.cpp608 else if (id == TANK_TRUCK2) return &model_truck2; in getModel()