Searched refs:TARGET_IN_RETICLE_DISTANCE (Results 1 – 2 of 2) sorted by relevance
2428 #define TARGET_IN_RETICLE_DISTANCE 10000.0f macro2442 …_vec_scale_add(&terminus, &Eye_position, &Player_obj->orient.vec.fvec, TARGET_IN_RETICLE_DISTANCE); in hud_target_in_reticle_new()
2483 #define TARGET_IN_RETICLE_DISTANCE 10000.0f macro2497 …_vec_scale_add(&terminus, &Eye_position, &Player_obj->orient.vec.fvec, TARGET_IN_RETICLE_DISTANCE); in hud_target_in_reticle_new()