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/dports/editors/lazarus-qt5-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/rtticontrols/examples/
H A Dexample3.pas28 TBall = class(TPersistent) class
66 Ball1: TBall;
78 procedure TBall.SetBall(const NewX, NewY: integer; const NewSize: word);
91 Ball1:=TBall.Create;
123 Ball: TBall;
130 Ball:=GetComponent(0) as TBall;
139 RegisterPropertyEditor(TypeInfo(integer),TBall,'X',TBallPropertyEditor);
140 RegisterPropertyEditor(TypeInfo(integer),TBall,'Y',TBallPropertyEditor);
141 RegisterPropertyEditor(TypeInfo(word),TBall,'Size',TBallPropertyEditor);
/dports/editors/lazarus/lazarus/components/rtticontrols/examples/
H A Dexample3.pas28 TBall = class(TPersistent) class
66 Ball1: TBall;
78 procedure TBall.SetBall(const NewX, NewY: integer; const NewSize: word);
91 Ball1:=TBall.Create;
123 Ball: TBall;
130 Ball:=GetComponent(0) as TBall;
139 RegisterPropertyEditor(TypeInfo(integer),TBall,'X',TBallPropertyEditor);
140 RegisterPropertyEditor(TypeInfo(integer),TBall,'Y',TBallPropertyEditor);
141 RegisterPropertyEditor(TypeInfo(word),TBall,'Size',TBallPropertyEditor);
/dports/editors/lazarus-qt5/lazarus/components/rtticontrols/examples/
H A Dexample3.pas28 TBall = class(TPersistent) class
66 Ball1: TBall;
78 procedure TBall.SetBall(const NewX, NewY: integer; const NewSize: word);
91 Ball1:=TBall.Create;
123 Ball: TBall;
130 Ball:=GetComponent(0) as TBall;
139 RegisterPropertyEditor(TypeInfo(integer),TBall,'X',TBallPropertyEditor);
140 RegisterPropertyEditor(TypeInfo(integer),TBall,'Y',TBallPropertyEditor);
141 RegisterPropertyEditor(TypeInfo(word),TBall,'Size',TBallPropertyEditor);
/dports/editors/lazarus-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/rtticontrols/examples/
H A Dexample3.pas28 TBall = class(TPersistent) class
66 Ball1: TBall;
78 procedure TBall.SetBall(const NewX, NewY: integer; const NewSize: word);
91 Ball1:=TBall.Create;
123 Ball: TBall;
130 Ball:=GetComponent(0) as TBall;
139 RegisterPropertyEditor(TypeInfo(integer),TBall,'X',TBallPropertyEditor);
140 RegisterPropertyEditor(TypeInfo(integer),TBall,'Y',TBallPropertyEditor);
141 RegisterPropertyEditor(TypeInfo(word),TBall,'Size',TBallPropertyEditor);
/dports/games/SpaceCadetPinball/SpaceCadetPinball-Release_2.0/SpaceCadetPinball/
H A DTBall.cpp13 TBall::TBall(TPinballTable* table) : TPinballComponent(table, -1, false) in TBall() function in TBall
58 void TBall::Repaint() in Repaint()
89 void TBall::not_again(TEdgeSegment* edge) in not_again()
98 bool TBall::already_hit(TEdgeSegment* edge) in already_hit()
109 int TBall::Message(int code, float value) in Message()
129 void TBall::throw_ball(TBall* ball, vector_type* acceleration, float angleMult, float speedMult1, f… in throw_ball()
H A DTCollisionComponent.h6 class TBall; variable
22 virtual void Collision(TBall* ball, vector_type* nextPosition, vector_type* direction, float coef,
24 virtual int FieldEffect(TBall* ball, vector_type* vecDst);
25 int DefaultCollision(TBall* ball, vector_type* nextPosition, vector_type* direction);
H A DTBall.h8 class TBall : public TPinballComponent
11 TBall(TPinballTable* table);
17 …static void throw_ball(TBall* ball, struct vector_type* acceleration, float angleMult, float speed…
H A DTKickout.h14 void Collision(TBall* ball, vector_type* nextPosition, vector_type* direction, float coef,
16 int FieldEffect(TBall* ball, vector_type* vecDst) override;
27 TBall* Ball{};
H A DTEdgeManager.h19 void FieldEffects(TBall* ball, struct vector_type* dstVec);
26 …int TestGridBox(int x, int y, float* distPtr, TEdgeSegment** edgeDst, ray_type* ray, TBall* ball, …
27 float FindCollisionDistance(ray_type* ray, TBall* ball, TEdgeSegment** edge);
H A DTCollisionComponent.cpp54 int TCollisionComponent::DefaultCollision(TBall* ball, vector_type* nextPosition, vector_type* dire… in DefaultCollision()
76 void TCollisionComponent::Collision(TBall* ball, vector_type* nextPosition, vector_type* direction, in Collision()
108 int TCollisionComponent::FieldEffect(TBall* ball, vector_type* vecDst) in FieldEffect()
H A DTHole.h12 void Collision(TBall* ball, vector_type* nextPosition, vector_type* direction, float coef,
14 int FieldEffect(TBall* ball, vector_type* vecDst) override;
H A DTEdgeSegment.h3 class TBall; variable
25 virtual void EdgeCollision(TBall* ball, float coef) = 0;
H A DTRamp.h15 void Collision(TBall* ball, vector_type* nextPosition, vector_type* direction, float coef,
17 int FieldEffect(TBall* ball, vector_type* vecDst) override;
H A Dpb.h7 class TBall; variable
66 static float collide(float timeNow, float timeDelta, TBall* ball);
H A DTPinballTable.h5 class TBall; variable
69 std::vector<TBall*> BallList;
H A DTKickout.cpp108 void TKickout::Collision(TBall* ball, vector_type* nextPosition, vector_type* direction, float coef… in Collision()
132 int TKickout::FieldEffect(TBall* ball, vector_type* dstVec) in FieldEffect()
158TBall::throw_ball(kick->Ball, &kick->BallAcceleration, kick->ThrowAngleMult, kick->ThrowSpeedMult1, in TimerExpired()
H A DTSink.cpp78 void TSink::Collision(TBall* ball, vector_type* nextPosition, vector_type* direction, float coef, T… in Collision()
102 TBall::throw_ball(ball, &sink->BallAcceleration, sink->ThrowAngleMult, sink->ThrowSpeedMult1, in TimerExpired()
H A Dmaths.h3 class TBall; variable
87 …static float basic_collision(TBall* ball, vector_type* nextPosition, vector_type* direction, float…
H A DTEdgeManager.cpp59 …ager::TestGridBox(int x, int y, float* distPtr, TEdgeSegment** edgeDst, ray_type* ray, TBall* ball, in TestGridBox()
90 void TEdgeManager::FieldEffects(TBall* ball, vector_type* dstVec) in FieldEffects()
109 float TEdgeManager::FindCollisionDistance(ray_type* ray, TBall* ball, TEdgeSegment** edge) in FindCollisionDistance()
H A Dpb.cpp208 TBall* ball = MainTable->BallList.at(0); in ballset()
442 TBall* ball; in InputDown()
445 ball = new TBall(MainTable); in InputDown()
457 ball = new TBall(MainTable); in InputDown()
594 float pb::collide(float timeNow, float timeDelta, TBall* ball) in collide()
H A DTHole.cpp73 void THole::Collision(TBall* ball, vector_type* nextPosition, vector_type* direction, float coef, T… in Collision()
97 int THole::FieldEffect(TBall* ball, vector_type* vecDst) in FieldEffect()
H A DTTripwire.h10 void Collision(TBall* ball, vector_type* nextPosition, vector_type* direction, float coef,
H A DTCircle.h14 void EdgeCollision(TBall* ball, float coef) override;
/dports/audio/supercollider/SuperCollider-3.11.0-Source/HelpSource/Classes/
H A DTBall.schelp1 class:: TBall
33 t = TBall.ar(sf, MouseY.kr(0.01, 1.0, 1), 0.01);
46 t = TBall.ar(sf, g, 0.01, 0.002);
60 f = TBall.ar(SinOsc.ar(fr), g, 0.1, h);
74 f = TBall.ar(SinOsc.ar(fr), g, 0.1, h);
104 f = TBall.ar(in * 10, g, d, 0.001);
/dports/audio/supercollider/SuperCollider-3.11.0-Source/server/plugins/
H A DPhysicalModelingUGens.cpp43 struct TBall : public Unit { struct
61 void TBall_Ctor(TBall* unit); argument
62 void TBall_next(TBall* unit, int inNumSamples);
154 void TBall_Ctor(TBall* unit) { in TBall_Ctor()
162 void TBall_next(TBall* unit, int inNumSamples) { in TBall_next()
215 DefineSimpleUnit(TBall); in PluginLoad()

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