/dports/editors/lazarus-qt5-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/rtticontrols/examples/ |
H A D | example3.pas | 28 TBall = class(TPersistent) class 66 Ball1: TBall; 78 procedure TBall.SetBall(const NewX, NewY: integer; const NewSize: word); 91 Ball1:=TBall.Create; 123 Ball: TBall; 130 Ball:=GetComponent(0) as TBall; 139 RegisterPropertyEditor(TypeInfo(integer),TBall,'X',TBallPropertyEditor); 140 RegisterPropertyEditor(TypeInfo(integer),TBall,'Y',TBallPropertyEditor); 141 RegisterPropertyEditor(TypeInfo(word),TBall,'Size',TBallPropertyEditor);
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/dports/editors/lazarus/lazarus/components/rtticontrols/examples/ |
H A D | example3.pas | 28 TBall = class(TPersistent) class 66 Ball1: TBall; 78 procedure TBall.SetBall(const NewX, NewY: integer; const NewSize: word); 91 Ball1:=TBall.Create; 123 Ball: TBall; 130 Ball:=GetComponent(0) as TBall; 139 RegisterPropertyEditor(TypeInfo(integer),TBall,'X',TBallPropertyEditor); 140 RegisterPropertyEditor(TypeInfo(integer),TBall,'Y',TBallPropertyEditor); 141 RegisterPropertyEditor(TypeInfo(word),TBall,'Size',TBallPropertyEditor);
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/dports/editors/lazarus-qt5/lazarus/components/rtticontrols/examples/ |
H A D | example3.pas | 28 TBall = class(TPersistent) class 66 Ball1: TBall; 78 procedure TBall.SetBall(const NewX, NewY: integer; const NewSize: word); 91 Ball1:=TBall.Create; 123 Ball: TBall; 130 Ball:=GetComponent(0) as TBall; 139 RegisterPropertyEditor(TypeInfo(integer),TBall,'X',TBallPropertyEditor); 140 RegisterPropertyEditor(TypeInfo(integer),TBall,'Y',TBallPropertyEditor); 141 RegisterPropertyEditor(TypeInfo(word),TBall,'Size',TBallPropertyEditor);
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/dports/editors/lazarus-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/rtticontrols/examples/ |
H A D | example3.pas | 28 TBall = class(TPersistent) class 66 Ball1: TBall; 78 procedure TBall.SetBall(const NewX, NewY: integer; const NewSize: word); 91 Ball1:=TBall.Create; 123 Ball: TBall; 130 Ball:=GetComponent(0) as TBall; 139 RegisterPropertyEditor(TypeInfo(integer),TBall,'X',TBallPropertyEditor); 140 RegisterPropertyEditor(TypeInfo(integer),TBall,'Y',TBallPropertyEditor); 141 RegisterPropertyEditor(TypeInfo(word),TBall,'Size',TBallPropertyEditor);
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/dports/games/SpaceCadetPinball/SpaceCadetPinball-Release_2.0/SpaceCadetPinball/ |
H A D | TBall.cpp | 13 TBall::TBall(TPinballTable* table) : TPinballComponent(table, -1, false) in TBall() function in TBall 58 void TBall::Repaint() in Repaint() 89 void TBall::not_again(TEdgeSegment* edge) in not_again() 98 bool TBall::already_hit(TEdgeSegment* edge) in already_hit() 109 int TBall::Message(int code, float value) in Message() 129 void TBall::throw_ball(TBall* ball, vector_type* acceleration, float angleMult, float speedMult1, f… in throw_ball()
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H A D | TCollisionComponent.h | 6 class TBall; variable 22 virtual void Collision(TBall* ball, vector_type* nextPosition, vector_type* direction, float coef, 24 virtual int FieldEffect(TBall* ball, vector_type* vecDst); 25 int DefaultCollision(TBall* ball, vector_type* nextPosition, vector_type* direction);
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H A D | TBall.h | 8 class TBall : public TPinballComponent 11 TBall(TPinballTable* table); 17 …static void throw_ball(TBall* ball, struct vector_type* acceleration, float angleMult, float speed…
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H A D | TKickout.h | 14 void Collision(TBall* ball, vector_type* nextPosition, vector_type* direction, float coef, 16 int FieldEffect(TBall* ball, vector_type* vecDst) override; 27 TBall* Ball{};
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H A D | TEdgeManager.h | 19 void FieldEffects(TBall* ball, struct vector_type* dstVec); 26 …int TestGridBox(int x, int y, float* distPtr, TEdgeSegment** edgeDst, ray_type* ray, TBall* ball, … 27 float FindCollisionDistance(ray_type* ray, TBall* ball, TEdgeSegment** edge);
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H A D | TCollisionComponent.cpp | 54 int TCollisionComponent::DefaultCollision(TBall* ball, vector_type* nextPosition, vector_type* dire… in DefaultCollision() 76 void TCollisionComponent::Collision(TBall* ball, vector_type* nextPosition, vector_type* direction, in Collision() 108 int TCollisionComponent::FieldEffect(TBall* ball, vector_type* vecDst) in FieldEffect()
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H A D | THole.h | 12 void Collision(TBall* ball, vector_type* nextPosition, vector_type* direction, float coef, 14 int FieldEffect(TBall* ball, vector_type* vecDst) override;
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H A D | TEdgeSegment.h | 3 class TBall; variable 25 virtual void EdgeCollision(TBall* ball, float coef) = 0;
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H A D | TRamp.h | 15 void Collision(TBall* ball, vector_type* nextPosition, vector_type* direction, float coef, 17 int FieldEffect(TBall* ball, vector_type* vecDst) override;
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H A D | pb.h | 7 class TBall; variable 66 static float collide(float timeNow, float timeDelta, TBall* ball);
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H A D | TPinballTable.h | 5 class TBall; variable 69 std::vector<TBall*> BallList;
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H A D | TKickout.cpp | 108 void TKickout::Collision(TBall* ball, vector_type* nextPosition, vector_type* direction, float coef… in Collision() 132 int TKickout::FieldEffect(TBall* ball, vector_type* dstVec) in FieldEffect() 158 …TBall::throw_ball(kick->Ball, &kick->BallAcceleration, kick->ThrowAngleMult, kick->ThrowSpeedMult1, in TimerExpired()
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H A D | TSink.cpp | 78 void TSink::Collision(TBall* ball, vector_type* nextPosition, vector_type* direction, float coef, T… in Collision() 102 TBall::throw_ball(ball, &sink->BallAcceleration, sink->ThrowAngleMult, sink->ThrowSpeedMult1, in TimerExpired()
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H A D | maths.h | 3 class TBall; variable 87 …static float basic_collision(TBall* ball, vector_type* nextPosition, vector_type* direction, float…
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H A D | TEdgeManager.cpp | 59 …ager::TestGridBox(int x, int y, float* distPtr, TEdgeSegment** edgeDst, ray_type* ray, TBall* ball, in TestGridBox() 90 void TEdgeManager::FieldEffects(TBall* ball, vector_type* dstVec) in FieldEffects() 109 float TEdgeManager::FindCollisionDistance(ray_type* ray, TBall* ball, TEdgeSegment** edge) in FindCollisionDistance()
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H A D | pb.cpp | 208 TBall* ball = MainTable->BallList.at(0); in ballset() 442 TBall* ball; in InputDown() 445 ball = new TBall(MainTable); in InputDown() 457 ball = new TBall(MainTable); in InputDown() 594 float pb::collide(float timeNow, float timeDelta, TBall* ball) in collide()
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H A D | THole.cpp | 73 void THole::Collision(TBall* ball, vector_type* nextPosition, vector_type* direction, float coef, T… in Collision() 97 int THole::FieldEffect(TBall* ball, vector_type* vecDst) in FieldEffect()
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H A D | TTripwire.h | 10 void Collision(TBall* ball, vector_type* nextPosition, vector_type* direction, float coef,
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H A D | TCircle.h | 14 void EdgeCollision(TBall* ball, float coef) override;
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/dports/audio/supercollider/SuperCollider-3.11.0-Source/HelpSource/Classes/ |
H A D | TBall.schelp | 1 class:: TBall 33 t = TBall.ar(sf, MouseY.kr(0.01, 1.0, 1), 0.01); 46 t = TBall.ar(sf, g, 0.01, 0.002); 60 f = TBall.ar(SinOsc.ar(fr), g, 0.1, h); 74 f = TBall.ar(SinOsc.ar(fr), g, 0.1, h); 104 f = TBall.ar(in * 10, g, d, 0.001);
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/dports/audio/supercollider/SuperCollider-3.11.0-Source/server/plugins/ |
H A D | PhysicalModelingUGens.cpp | 43 struct TBall : public Unit { struct 61 void TBall_Ctor(TBall* unit); argument 62 void TBall_next(TBall* unit, int inNumSamples); 154 void TBall_Ctor(TBall* unit) { in TBall_Ctor() 162 void TBall_next(TBall* unit, int inNumSamples) { in TBall_next() 215 DefineSimpleUnit(TBall); in PluginLoad()
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