Searched refs:TDFSB_ANIM_COUNT (Results 1 – 1 of 1) sorted by relevance
1640 TDFSB_ANIM_COUNT=0; TDFSB_ANIM_STATE=0; in leodir()1712 …if (!(--TDFSB_ANIM_COUNT)) { TDFSB_ANIM_STATE=0; TDFSB_ANIM_COUNT=0; uposy=vposy=0; stop_move… in ground()1725 { TDFSB_ANIM_COUNT=50; TDFSB_ANIM_STATE=2; in approach()1733 if (TDFSB_ANIM_COUNT) in approach()1738 TDFSB_ANIM_COUNT--; in approach()1756 if (TDFSB_ANIM_COUNT) in approach()1760 TDFSB_ANIM_COUNT--; in approach()1767 if (TDFSB_ANIM_COUNT) in approach()1771 { TDFSB_ANIM_COUNT=0; in approach()1774 else TDFSB_ANIM_COUNT--; in approach()[all …]