/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/ |
H A D | g_local.h | 258 TEAM_BEGIN, // Beginning a team game, spawn at base enumerator
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H A D | g_client.c | 1204 client->pers.teamState.state = TEAM_BEGIN; in ClientBegin()
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/dports/games/ioquake3/ioquake3-1.36/code/game/ |
H A D | g_local.h | 195 TEAM_BEGIN, // Beginning a team game, spawn at base enumerator
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H A D | g_client.c | 1017 client->pers.teamState.state = TEAM_BEGIN; in ClientBegin()
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H A D | g_cmds.c | 600 client->pers.teamState.state = TEAM_BEGIN; in SetTeam()
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H A D | g_team.c | 991 if (teamstate == TEAM_BEGIN) { in SelectRandomTeamSpawnPoint()
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/dports/games/ioquake3-server/ioquake3-1.36/code/game/ |
H A D | g_local.h | 195 TEAM_BEGIN, // Beginning a team game, spawn at base enumerator
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H A D | g_client.c | 1017 client->pers.teamState.state = TEAM_BEGIN; in ClientBegin()
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H A D | g_cmds.c | 600 client->pers.teamState.state = TEAM_BEGIN; in SetTeam()
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H A D | g_team.c | 991 if (teamstate == TEAM_BEGIN) { in SelectRandomTeamSpawnPoint()
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/dports/games/iortcw/iortcw-1.51c/SP/code/game/ |
H A D | g_team.c | 645 if ( teamstate == TEAM_BEGIN ) { in SelectRandomTeamSpawnPoint()
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H A D | g_local.h | 436 TEAM_BEGIN, // Beginning a team game, spawn at base enumerator
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/ |
H A D | g_local.h | 195 TEAM_BEGIN, // Beginning a team game, spawn at base enumerator
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H A D | g_client.c | 1017 client->pers.teamState.state = TEAM_BEGIN; in ClientBegin()
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H A D | g_cmds.c | 600 client->pers.teamState.state = TEAM_BEGIN; in SetTeam()
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H A D | g_team.c | 991 if (teamstate == TEAM_BEGIN) { in SelectRandomTeamSpawnPoint()
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/dports/games/evq3/evq3/code/game/ |
H A D | g_local.h | 195 TEAM_BEGIN, // Beginning a team game, spawn at base enumerator
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H A D | g_client.c | 1017 client->pers.teamState.state = TEAM_BEGIN; in ClientBegin()
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H A D | g_cmds.c | 600 client->pers.teamState.state = TEAM_BEGIN; in SetTeam()
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H A D | g_team.c | 991 if (teamstate == TEAM_BEGIN) { in SelectRandomTeamSpawnPoint()
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/dports/games/iortcw/iortcw-1.51c/MP/code/game/ |
H A D | g_local.h | 425 TEAM_BEGIN, // Beginning a team game, spawn at base enumerator
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H A D | g_team.c | 830 if ( teamstate == TEAM_BEGIN ) { in SelectRandomTeamSpawnPoint()
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | g_team.c | 1055 if (teamstate == TEAM_BEGIN) { in SelectRandomTeamSpawnPoint()
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H A D | g_local.h | 427 TEAM_BEGIN, // Beginning a team game, spawn at base enumerator
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H A D | g_saga.c | 851 ent->client->pers.teamState.state = TEAM_BEGIN; in SetTeamQuick()
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