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Searched refs:TEAM_BEGIN (Results 1 – 25 of 36) sorted by relevance

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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/
H A Dg_local.h258 TEAM_BEGIN, // Beginning a team game, spawn at base enumerator
H A Dg_client.c1204 client->pers.teamState.state = TEAM_BEGIN; in ClientBegin()
/dports/games/ioquake3/ioquake3-1.36/code/game/
H A Dg_local.h195 TEAM_BEGIN, // Beginning a team game, spawn at base enumerator
H A Dg_client.c1017 client->pers.teamState.state = TEAM_BEGIN; in ClientBegin()
H A Dg_cmds.c600 client->pers.teamState.state = TEAM_BEGIN; in SetTeam()
H A Dg_team.c991 if (teamstate == TEAM_BEGIN) { in SelectRandomTeamSpawnPoint()
/dports/games/ioquake3-server/ioquake3-1.36/code/game/
H A Dg_local.h195 TEAM_BEGIN, // Beginning a team game, spawn at base enumerator
H A Dg_client.c1017 client->pers.teamState.state = TEAM_BEGIN; in ClientBegin()
H A Dg_cmds.c600 client->pers.teamState.state = TEAM_BEGIN; in SetTeam()
H A Dg_team.c991 if (teamstate == TEAM_BEGIN) { in SelectRandomTeamSpawnPoint()
/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dg_team.c645 if ( teamstate == TEAM_BEGIN ) { in SelectRandomTeamSpawnPoint()
H A Dg_local.h436 TEAM_BEGIN, // Beginning a team game, spawn at base enumerator
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/
H A Dg_local.h195 TEAM_BEGIN, // Beginning a team game, spawn at base enumerator
H A Dg_client.c1017 client->pers.teamState.state = TEAM_BEGIN; in ClientBegin()
H A Dg_cmds.c600 client->pers.teamState.state = TEAM_BEGIN; in SetTeam()
H A Dg_team.c991 if (teamstate == TEAM_BEGIN) { in SelectRandomTeamSpawnPoint()
/dports/games/evq3/evq3/code/game/
H A Dg_local.h195 TEAM_BEGIN, // Beginning a team game, spawn at base enumerator
H A Dg_client.c1017 client->pers.teamState.state = TEAM_BEGIN; in ClientBegin()
H A Dg_cmds.c600 client->pers.teamState.state = TEAM_BEGIN; in SetTeam()
H A Dg_team.c991 if (teamstate == TEAM_BEGIN) { in SelectRandomTeamSpawnPoint()
/dports/games/iortcw/iortcw-1.51c/MP/code/game/
H A Dg_local.h425 TEAM_BEGIN, // Beginning a team game, spawn at base enumerator
H A Dg_team.c830 if ( teamstate == TEAM_BEGIN ) { in SelectRandomTeamSpawnPoint()
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dg_team.c1055 if (teamstate == TEAM_BEGIN) { in SelectRandomTeamSpawnPoint()
H A Dg_local.h427 TEAM_BEGIN, // Beginning a team game, spawn at base enumerator
H A Dg_saga.c851 ent->client->pers.teamState.state = TEAM_BEGIN; in SetTeamQuick()

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