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Searched refs:TEARGAS_GRENADE (Results 1 – 7 of 7) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DItem_Types.h381 TEARGAS_GRENADE, enumerator
H A DInventory_Choosing.cc906 usItem = TEARGAS_GRENADE; in ChooseGrenadesForSoldierCreateStruct()
H A DOverhead.cc1563 pExplosive = &Explosive[GCM->getItem(TEARGAS_GRENADE)->getClassIndex()]; in HandleGotoNewGridNo()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/
H A DSmokeEffects.cc153 case TEARGAS_GRENADE: in NewSmokeEffect()
H A DExplosion_Control.cc963 case TEARGAS_GRENADE: in ExpAffect()
1532 case TEARGAS_GRENADE: in SpreadEffect()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Editor/
H A DItem_Statistics.cc117 case TEARGAS_GRENADE: return gszActionItemDesc[ ACTIONITEM_TEARGAS ]; in GetActionItemName()
1211 pItem->usBombItem = TEARGAS_GRENADE; in ChangeActionItem()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TacticalAI/
H A DAttacks.cc721 case TEARGAS_GRENADE: in CalcBestThrow()