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Searched refs:TEO_JOYSTICK_FIRE_ON (Results 1 – 4 of 4) sorted by relevance

/dports/emulators/teo/teo/src/media/
H A Djoystick.c102 if (state == TEO_JOYSTICK_FIRE_ON) in END_OF_FUNCTION()
116 if (state == TEO_JOYSTICK_FIRE_ON) in END_OF_FUNCTION()
134 if (state == TEO_JOYSTICK_FIRE_ON) in END_OF_FUNCTION()
148 if (state == TEO_JOYSTICK_FIRE_ON) in END_OF_FUNCTION()
H A Dkeyboard.c633 : TEO_JOYSTICK_FIRE_ON); in keyboard_Press()
644 : TEO_JOYSTICK_FIRE_ON); in keyboard_Press()
671 : TEO_JOYSTICK_FIRE_ON); in keyboard_Press()
/dports/emulators/teo/teo/src/alleg/
H A Dajoyint.c98 TEO_JOYSTICK_FIRE_ON : TEO_JOYSTICK_FIRE_OFF); in ajoyint_Update()
102 TEO_JOYSTICK_FIRE_ON : TEO_JOYSTICK_FIRE_OFF); in ajoyint_Update()
/dports/emulators/teo/teo/include/
H A Dteo.h122 #define TEO_JOYSTICK_FIRE_ON 1 macro