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Searched refs:TEO_WINDOW_H (Results 1 – 6 of 6) sorted by relevance

/dports/emulators/teo/teo/src/alleg/
H A Damode40.c248 for(j=odd; j<TEO_WINDOW_H<<1; j+=2) in END_OF_FUNCTION()
286 if (set_gfx_mode(allegro_driver, TEO_WINDOW_W, TEO_WINDOW_H, 0, 0)) in amode40_SetGraphicMode()
294 set_gfx_mode(allegro_driver, TEO_WINDOW_W, TEO_WINDOW_H, 0, 0); in amode40_SetGraphicMode()
296 blit(screen_buffer, screen, 0, 0, 0, 0, TEO_WINDOW_W, TEO_WINDOW_H); in amode40_SetGraphicMode()
366 screen_buffer = create_bitmap(TEO_WINDOW_W, TEO_WINDOW_H); in amode40_InitGraphic()
H A Damode80.c275 for(j=odd; j<TEO_WINDOW_H<<1; j+=2) in END_OF_FUNCTION()
313 if (set_gfx_mode(allegro_driver, TEO_WINDOW_W*2, TEO_WINDOW_H*2, 0, 0)) in amode80_SetGraphicMode()
321 set_gfx_mode(allegro_driver, TEO_WINDOW_W*2, TEO_WINDOW_H*2, 0, 0); in amode80_SetGraphicMode()
323 blit(screen_buffer, screen, 0, 0, 0, 0, TEO_WINDOW_W*2, TEO_WINDOW_H*2); in amode80_SetGraphicMode()
393 screen_buffer = create_bitmap(TEO_WINDOW_W*2, TEO_WINDOW_H*2); in amode80_InitGraphic()
H A Damouse.c118 else if (y>=TEO_WINDOW_H) in clip_y()
119 return TEO_WINDOW_H; in clip_y()
H A Datruecol.c72 TEO_WINDOW_H*2,
/dports/emulators/teo/teo/include/
H A Dteo.h82 #define TEO_WINDOW_H 200 /* hauteur de la fen�tre de travail */ macro
84 #define TEO_SCREEN_H (TEO_WINDOW_H + TEO_BORDER_H*2) /* hauteur de l'�cran */
93 #define TEO_WINDOW_CH (TEO_WINDOW_H/TEO_CHAR_SIZE) /* hauteur de la fen�tre de travail en…
/dports/emulators/teo/teo/src/dos/
H A Ddvga.c306 screen_buffer = create_bitmap(TEO_WINDOW_W, TEO_WINDOW_H); in vga_InitGraphic()