Searched refs:TEO_WINDOW_H (Results 1 – 6 of 6) sorted by relevance
/dports/emulators/teo/teo/src/alleg/ |
H A D | amode40.c | 248 for(j=odd; j<TEO_WINDOW_H<<1; j+=2) in END_OF_FUNCTION() 286 if (set_gfx_mode(allegro_driver, TEO_WINDOW_W, TEO_WINDOW_H, 0, 0)) in amode40_SetGraphicMode() 294 set_gfx_mode(allegro_driver, TEO_WINDOW_W, TEO_WINDOW_H, 0, 0); in amode40_SetGraphicMode() 296 blit(screen_buffer, screen, 0, 0, 0, 0, TEO_WINDOW_W, TEO_WINDOW_H); in amode40_SetGraphicMode() 366 screen_buffer = create_bitmap(TEO_WINDOW_W, TEO_WINDOW_H); in amode40_InitGraphic()
|
H A D | amode80.c | 275 for(j=odd; j<TEO_WINDOW_H<<1; j+=2) in END_OF_FUNCTION() 313 if (set_gfx_mode(allegro_driver, TEO_WINDOW_W*2, TEO_WINDOW_H*2, 0, 0)) in amode80_SetGraphicMode() 321 set_gfx_mode(allegro_driver, TEO_WINDOW_W*2, TEO_WINDOW_H*2, 0, 0); in amode80_SetGraphicMode() 323 blit(screen_buffer, screen, 0, 0, 0, 0, TEO_WINDOW_W*2, TEO_WINDOW_H*2); in amode80_SetGraphicMode() 393 screen_buffer = create_bitmap(TEO_WINDOW_W*2, TEO_WINDOW_H*2); in amode80_InitGraphic()
|
H A D | amouse.c | 118 else if (y>=TEO_WINDOW_H) in clip_y() 119 return TEO_WINDOW_H; in clip_y()
|
H A D | atruecol.c | 72 TEO_WINDOW_H*2,
|
/dports/emulators/teo/teo/include/ |
H A D | teo.h | 82 #define TEO_WINDOW_H 200 /* hauteur de la fen�tre de travail */ macro 84 #define TEO_SCREEN_H (TEO_WINDOW_H + TEO_BORDER_H*2) /* hauteur de l'�cran */ 93 #define TEO_WINDOW_CH (TEO_WINDOW_H/TEO_CHAR_SIZE) /* hauteur de la fen�tre de travail en…
|
/dports/emulators/teo/teo/src/dos/ |
H A D | dvga.c | 306 screen_buffer = create_bitmap(TEO_WINDOW_W, TEO_WINDOW_H); in vga_InitGraphic()
|