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Searched refs:TEX0_FUNCTION_DECAL (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_Direct3D9/
H A DGSH_Direct3D9_Shader.cpp142 case TEX0_FUNCTION_DECAL: in GeneratePixelShader()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_OpenGL/
H A DGSH_OpenGL_Shader.cpp290 case TEX0_FUNCTION_DECAL: in GenerateFragmentShader()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/
H A DGSHandler.h219 TEX0_FUNCTION_DECAL, enumerator
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_Vulkan/
H A DGSH_VulkanDraw.cpp1199 case CGSHandler::TEX0_FUNCTION_DECAL: in CreateFragmentShader()