Searched refs:TEXNUM_SCRAPS (Results 1 – 22 of 22) sorted by relevance
64 #define TEXNUM_SCRAPS 1152 macro
531 GL_Bind(TEXNUM_SCRAPS); in Scrap_Upload()1576 image->texnum = TEXNUM_SCRAPS + texnum; // overwrite old texnum in GL_LoadPic()
157 #define TEXNUM_SCRAPS 1152 macro
322 GL_Bind(TEXNUM_SCRAPS); in Scrap_Upload()694 image->texnum = TEXNUM_SCRAPS + texnum; in GL_LoadPic()
111 #define TEXNUM_SCRAPS 1152 macro
413 GL_Bind(TEXNUM_SCRAPS); in Scrap_Upload()1326 image->texnum = TEXNUM_SCRAPS + texnum; in GL_LoadPic()
115 #define TEXNUM_SCRAPS 1152 macro
199 texnum = TEXNUM_SCRAPS; in GL_Bind()443 GL_Bind(TEXNUM_SCRAPS); in Scrap_Upload()2864 image->texnum = TEXNUM_SCRAPS + texnum; in GL_LoadPic()
113 #define TEXNUM_SCRAPS 1152 macro
465 GL_Bind(TEXNUM_SCRAPS); in Scrap_Upload()
114 #define TEXNUM_SCRAPS 1152 macro
416 GL_Bind(TEXNUM_SCRAPS); in Scrap_Upload()1582 image->texnum = TEXNUM_SCRAPS + texnum; in GL_LoadPic()
108 #define TEXNUM_SCRAPS 1152 macro
463 GL_Bind(TEXNUM_SCRAPS); in Scrap_Upload()1799 image->texnum = TEXNUM_SCRAPS + texnum; in GL_LoadPic()
121 #define TEXNUM_SCRAPS 1152 macro
456 GL_Bind(TEXNUM_SCRAPS); in Scrap_Upload()1908 image->texnum = TEXNUM_SCRAPS + texnum; in GL_LoadPic()