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Searched refs:TEXNUM_SCRAPS (Results 1 – 22 of 22) sorted by relevance

/dports/games/alienarena/alienarena-7.66/source/ref_gl/
H A Dr_image.h64 #define TEXNUM_SCRAPS 1152 macro
H A Dr_image.c531 GL_Bind(TEXNUM_SCRAPS); in Scrap_Upload()
1576 image->texnum = TEXNUM_SCRAPS + texnum; // overwrite old texnum in GL_LoadPic()
/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/
H A Dr_image.h64 #define TEXNUM_SCRAPS 1152 macro
H A Dr_image.c531 GL_Bind(TEXNUM_SCRAPS); in Scrap_Upload()
1576 image->texnum = TEXNUM_SCRAPS + texnum; // overwrite old texnum in GL_LoadPic()
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dvideo.h157 #define TEXNUM_SCRAPS 1152 macro
H A Dgl_image.c322 GL_Bind(TEXNUM_SCRAPS); in Scrap_Upload()
694 image->texnum = TEXNUM_SCRAPS + texnum; in GL_LoadPic()
/dports/games/quake2-source/quake2-r0.16.2/src/ref_gl/
H A Dgl_local.h111 #define TEXNUM_SCRAPS 1152 macro
H A Dgl_image.c413 GL_Bind(TEXNUM_SCRAPS); in Scrap_Upload()
1326 image->texnum = TEXNUM_SCRAPS + texnum; in GL_LoadPic()
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_gl/
H A Dgl_local.h111 #define TEXNUM_SCRAPS 1152 macro
H A Dgl_image.c413 GL_Bind(TEXNUM_SCRAPS); in Scrap_Upload()
1326 image->texnum = TEXNUM_SCRAPS + texnum; in GL_LoadPic()
/dports/games/r1q2/r1q2-8012_5/ref_gl/
H A Dgl_local.h115 #define TEXNUM_SCRAPS 1152 macro
H A Dgl_image.c199 texnum = TEXNUM_SCRAPS; in GL_Bind()
443 GL_Bind(TEXNUM_SCRAPS); in Scrap_Upload()
2864 image->texnum = TEXNUM_SCRAPS + texnum; in GL_LoadPic()
/dports/games/quake2max/Quake2maX_0.45-src_unix/ref_gl/
H A Dgl_local.h113 #define TEXNUM_SCRAPS 1152 macro
H A Dgl_image.c465 GL_Bind(TEXNUM_SCRAPS); in Scrap_Upload()
/dports/games/quake2-source/quake2-r0.16.2/src/ref_candygl/
H A Dgl_local.h114 #define TEXNUM_SCRAPS 1152 macro
H A Dgl_image.c416 GL_Bind(TEXNUM_SCRAPS); in Scrap_Upload()
1582 image->texnum = TEXNUM_SCRAPS + texnum; in GL_LoadPic()
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_candygl/
H A Dgl_local.h114 #define TEXNUM_SCRAPS 1152 macro
H A Dgl_image.c416 GL_Bind(TEXNUM_SCRAPS); in Scrap_Upload()
1582 image->texnum = TEXNUM_SCRAPS + texnum; in GL_LoadPic()
/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/
H A Dgl_local.h108 #define TEXNUM_SCRAPS 1152 macro
H A Dgl_image.c463 GL_Bind(TEXNUM_SCRAPS); in Scrap_Upload()
1799 image->texnum = TEXNUM_SCRAPS + texnum; in GL_LoadPic()
/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/
H A Dgl_local.h121 #define TEXNUM_SCRAPS 1152 macro
H A Dgl_image.c456 GL_Bind(TEXNUM_SCRAPS); in Scrap_Upload()
1908 image->texnum = TEXNUM_SCRAPS + texnum; in GL_LoadPic()