/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAStreamWriter/include/ |
H A D | COLLADASWRenderState.h | 84 TEXTURE_ENV_MODE, /**< { uint8 textureIndex = 0, char environmentMode[255] = "" } */ enumerator
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H A D | COLLADASWRenderStateStatic.h | 294 RenderState::TEXTURE_ENV_MODE, //TextureEnvMode
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAFramework/include/ |
H A D | COLLADAFWRenderState.h | 84 TEXTURE_ENV_MODE, /**< { uint8 textureIndex = 0, char environmentMode[255] = "" } */ enumerator
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H A D | COLLADAFWRenderStateStatic.h | 294 RenderState::TEXTURE_ENV_MODE, //TextureEnvMode
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H A D | COLLADAFWTypes.h | 272 TEXTURE_ENV_MODE = 202, enumerator
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/dports/games/spring/spring_98.0/rts/Lua/ |
H A D | LuaConstGL.cpp | 118 PUSH_GL(TEXTURE_ENV_MODE); in PushEntries()
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAFramework/src/ |
H A D | COLLADAFWRenderState.cpp | 143 case TEXTURE_ENV_MODE: return Constants::FX_STATE_TEXTURE_ENV_MODE; in getColladaRenderStateName()
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAStreamWriter/src/ |
H A D | COLLADASWRenderState.cpp | 139 case TEXTURE_ENV_MODE: return CSWC::CSW_FX_STATE_TEXTURE_ENV_MODE; in getColladaRenderStateName()
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/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/src/FCollada/FCDocument/ |
H A D | FCDEffectPassState.cpp | 235 case FUDaePassState::TEXTURE_ENV_MODE: in SetDefaultValue()
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/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/src/FCollada/FUtils/ |
H A D | FUDaeEnum.cpp | 756 else if (IsEquivalent(value, DAE_FX_STATE_TEXTURE_ENV_MODE)) return TEXTURE_ENV_MODE; in FromString() 871 case TEXTURE_ENV_MODE: return DAE_FX_STATE_TEXTURE_ENV_MODE; in ToString()
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H A D | FUDaeEnum.h | 798 TEXTURE_ENV_MODE, /**< { uint8 textureIndex = 0, char environmentMode[255] = "" } */ enumerator
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/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/include/FUtils/ |
H A D | FUDaeEnum.h | 798 TEXTURE_ENV_MODE, /**< { uint8 textureIndex = 0, char environmentMode[255] = "" } */ enumerator
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/dports/devel/collada-dom/collada-dom-2.5.0/dom/include/1.5/dom/ |
H A D | domTypes.h | 1051 TEXTURE_ENV_MODE = 437, variable
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H A D | domGl_pipeline_settings.h | 5664 virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::TEXTURE_ENV_MODE; } in getElementType()
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/dports/devel/collada-dom/collada-dom-2.5.0/dom/include/1.4/dom/ |
H A D | domTypes.h | 924 TEXTURE_ENV_MODE = 202, variable
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H A D | domGl_pipeline_settings.h | 5703 virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::TEXTURE_ENV_MODE; } in getElementType()
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/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/src/FColladaPlugins/FArchiveXML/ |
H A D | FAXMaterialExport.cpp | 740 case FUDaePassState::TEXTURE_ENV_MODE: { in WriteEffectPassState()
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H A D | FAXMaterialImport.cpp | 1020 case FUDaePassState::TEXTURE_ENV_MODE: { in LoadEffectPassState()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/util/ |
H A D | dumpstate.c | 1206 EDEF(TEXTURE_ENV_MODE),
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/dports/graphics/opencv/opencv-4.5.3/modules/core/src/ |
H A D | gl_core_3_1.hpp | 1062 TEXTURE_ENV_MODE = 0x2200, enumerator
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H A D | opengl.cpp | 1438 gl::TexEnvi(gl::TEXTURE_ENV, gl::TEXTURE_ENV_MODE, gl::REPLACE); in render()
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | jwzgles.c | 454 SS(i)(TEXTURE_ENV_MODE) in mode_desc()
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/dports/x11/xscreensaver/xscreensaver-5.44/jwxyz/ |
H A D | jwzgles.c | 550 SS(TEXTURE_ENV_MODE) in mode_desc()
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/dports/games/uhexen2/hexen2source-1.5.9/docs/ |
H A D | CHANGES.old | 885 of 3. removed an unnecessary glTexEnvf call (setting TEXTURE_ENV_MODE
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