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Searched refs:TEXTURE_HEIGHT (Results 1 – 25 of 39) sorted by relevance

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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderLayeredFramebuffer.cpp118 #define TEXTURE_HEIGHT (4) in iterate() macro
325 for (y = 0; y < TEXTURE_HEIGHT; ++y) in iterate()
372 #undef TEXTURE_HEIGHT in iterate()
409 #define TEXTURE_HEIGHT (4) in iterate() macro
776 #undef TEXTURE_HEIGHT in iterate()
918 #define TEXTURE_HEIGHT (4) in iterate() macro
1066 for (y = 0; y < TEXTURE_HEIGHT; ++y) in iterate()
1099 #undef TEXTURE_HEIGHT in iterate()
1188 #define TEXTURE_HEIGHT (4) in iterate() macro
1395 for (y = 0; y < TEXTURE_HEIGHT; ++y) in iterate()
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H A DesextcGeometryShaderBlitting.cpp37 #define TEXTURE_HEIGHT (4) macro
120 for (unsigned int n = 0; n < TEXTURE_WIDTH * TEXTURE_HEIGHT; ++n) in iterate()
134 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source1); in iterate()
136 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source2); in iterate()
138 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source3); in iterate()
140 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source4); in iterate()
144 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_target); in iterate()
146 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_target); in iterate()
148 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_target); in iterate()
150 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_target); in iterate()
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H A DesextcGeometryShaderLayeredRendering.cpp173 #define TEXTURE_HEIGHT (32) macro
387 …gl.texStorage2D(GL_TEXTURE_CUBE_MAP, 1 /* mip-map only */, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT in iterate()
390 …gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1 /* mip-map only */, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT in iterate()
393 …gl.texStorage3D(GL_TEXTURE_3D, 1 /* mip-map only */, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXT… in iterate()
398 TEXTURE_HEIGHT, TEXTURE_DEPTH, GL_FALSE /* fixed sample locations */); in iterate()
439 unsigned char buffer[TEXTURE_WIDTH * TEXTURE_HEIGHT * TEXTURE_N_COMPONENTS] = { 0 }; in iterate()
562 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT); in iterate()
572 gl.blitFramebuffer(0, 0, TEXTURE_WIDTH, TEXTURE_HEIGHT, 0, 0, TEXTURE_WIDTH, TEXTURE_HEIGHT, in iterate()
579 …gl.readPixels(0 /* x */, 0 /* y */, TEXTURE_WIDTH, TEXTURE_HEIGHT, GL_RGBA, GL_UNSIGNED_BYTE, buff… in iterate()
590 …gl.readPixels(0 /* x */, 0 /* y */, TEXTURE_WIDTH, TEXTURE_HEIGHT, GL_RGBA, GL_UNSIGNED_BYTE, buff… in iterate()
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H A DesextcGeometryShaderNonarrayInput.cpp151 #define TEXTURE_HEIGHT (4) macro
366 gl.texStorage2D(GL_TEXTURE_2D, 1 /* levels */, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT); in iterate()
371 gl.viewport(0 /* x */, 0 /* y */, TEXTURE_WIDTH, TEXTURE_HEIGHT); in iterate()
384 unsigned char result[TEXTURE_WIDTH * TEXTURE_HEIGHT * 4 /*components */]; in iterate()
396 …gl.readPixels(0 /* x */, 0 /* y */, TEXTURE_WIDTH, TEXTURE_HEIGHT, GL_RGBA, GL_UNSIGNED_BYTE, resu… in iterate()
401 for (n = 0; n < TEXTURE_WIDTH * TEXTURE_HEIGHT; ++n) in iterate()
H A DesextcGeometryShaderOutput.cpp192 #define TEXTURE_HEIGHT (16) macro
358 …mebufferWithTextureAsAttachment(m_fbo_id, m_color_tex_id, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT)) in initTest()
385 unsigned char result_image[TEXTURE_HEIGHT * TEXTURE_WIDTH * TEXTURE_PIXEL_SIZE]; in iterate()
403 …gl.readPixels(0 /* x */, 0 /* y */, TEXTURE_WIDTH, TEXTURE_HEIGHT, GL_RGBA, GL_UNSIGNED_BYTE, resu… in iterate()
408 if (true == verifyResult(result_image, TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_PIXEL_SIZE)) in iterate()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_texture_rectangle/
H A Dtexrect-simple.c37 #define TEXTURE_HEIGHT 127 macro
40 float image[TEXTURE_WIDTH * TEXTURE_HEIGHT * 3];
64 piglit_draw_rect_tex(0, 0, TEXTURE_WIDTH, TEXTURE_HEIGHT, in piglit_display()
65 0, 0, TEXTURE_WIDTH, TEXTURE_HEIGHT); in piglit_display()
67 if (piglit_probe_image_rgb(0, 0, TEXTURE_WIDTH, TEXTURE_HEIGHT, in piglit_display()
85 for (y = 0; y < TEXTURE_HEIGHT; y++) { in piglit_init()
90 image[i + 1] = 1.0 - ((float) y / (TEXTURE_HEIGHT - 1)); in piglit_init()
98 TEXTURE_WIDTH, TEXTURE_HEIGHT, 0, GL_RGB, GL_FLOAT, image); in piglit_init()
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/egl/oes_vg/
H A Dtex2vgimage.c32 #define TEXTURE_HEIGHT 128 macro
267 tsize = TEXTURE_WIDTH * TEXTURE_HEIGHT * 4; in vg_es_init()
270 …glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, TEXTURE_WIDTH, TEXTURE_HEIGHT, 0, GL_RGBA, GL_UNSIGNED_BYT… in vg_es_init()
313 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, TEXTURE_WIDTH/2, TEXTURE_HEIGHT/2); in draw()
316 …glCopyTexSubImage2D(GL_TEXTURE_2D, 0, TEXTURE_WIDTH/2, 0, 0, 0, TEXTURE_WIDTH/2, TEXTURE_HEIGHT/2); in draw()
319 …glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, TEXTURE_HEIGHT/2, 0, 0, TEXTURE_WIDTH/2, TEXTURE_HEIGHT/2… in draw()
322 …TexSubImage2D(GL_TEXTURE_2D, 0, TEXTURE_WIDTH/2, TEXTURE_HEIGHT/2, 0, 0, TEXTURE_WIDTH/2, TEXTURE_… in draw()
335 …WINDOW_WIDTH/(VGfloat)TEXTURE_WIDTH * 0.8f, (VGfloat)WINDOW_HEIGHT/(VGfloat)TEXTURE_HEIGHT * 0.8f); in draw()
336 vgTranslate(-TEXTURE_WIDTH/2.0f, -TEXTURE_HEIGHT/2.0f); in draw()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/egl/oes_vg/
H A Dtex2vgimage.c32 #define TEXTURE_HEIGHT 128 macro
267 tsize = TEXTURE_WIDTH * TEXTURE_HEIGHT * 4; in vg_es_init()
270 …glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, TEXTURE_WIDTH, TEXTURE_HEIGHT, 0, GL_RGBA, GL_UNSIGNED_BYT… in vg_es_init()
313 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, TEXTURE_WIDTH/2, TEXTURE_HEIGHT/2); in draw()
316 …glCopyTexSubImage2D(GL_TEXTURE_2D, 0, TEXTURE_WIDTH/2, 0, 0, 0, TEXTURE_WIDTH/2, TEXTURE_HEIGHT/2); in draw()
319 …glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, TEXTURE_HEIGHT/2, 0, 0, TEXTURE_WIDTH/2, TEXTURE_HEIGHT/2… in draw()
322 …TexSubImage2D(GL_TEXTURE_2D, 0, TEXTURE_WIDTH/2, TEXTURE_HEIGHT/2, 0, 0, TEXTURE_WIDTH/2, TEXTURE_… in draw()
335 …WINDOW_WIDTH/(VGfloat)TEXTURE_WIDTH * 0.8f, (VGfloat)WINDOW_HEIGHT/(VGfloat)TEXTURE_HEIGHT * 0.8f); in draw()
336 vgTranslate(-TEXTURE_WIDTH/2.0f, -TEXTURE_HEIGHT/2.0f); in draw()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gles32/
H A Des32cCopyImageTests.cpp47 #define TEXTURE_HEIGHT 16 macro
112 …gl.texImage2D(GL_TEXTURE_2D, 0, m_internal_format, TEXTURE_WIDTH, TEXTURE_HEIGHT, 0, GL_RED_INTEGE… in createTexture()
136 std::vector<int> data_buf(TEXTURE_WIDTH * TEXTURE_HEIGHT, 1); in iterate()
232 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT); in verify()
238 gl.viewport(0, 0, TEXTURE_WIDTH, TEXTURE_HEIGHT); in verify()
250 const unsigned int result_size = TEXTURE_WIDTH * TEXTURE_HEIGHT * 4; in verify()
252 gl.readPixels(0, 0, TEXTURE_WIDTH, TEXTURE_HEIGHT, GL_RGBA, GL_UNSIGNED_BYTE, &result[0]); in verify()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/webgpu-cts/src/src/suites/cts/validation/
H A DsetScissorRect.spec.ts10 const TEXTURE_HEIGHT: number = 16; constant
17 size: { width: TEXTURE_WIDTH, height: TEXTURE_HEIGHT, depth: 1 },
50 …{ x: 0, y: 0, width: TEXTURE_WIDTH + 1, height: TEXTURE_HEIGHT + 1, _success: true }, // Scissor l…
H A DsetViewport.spec.ts10 const TEXTURE_HEIGHT: number = 16; constant
17 size: { width: TEXTURE_WIDTH, height: TEXTURE_HEIGHT, depth: 1 },
64 height: TEXTURE_HEIGHT + 1,
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/webgpu-cts/src/src/webgpu/api/validation/
H A DsetScissorRect.spec.ts10 const TEXTURE_HEIGHT: number = 16; constant
17 size: { width: TEXTURE_WIDTH, height: TEXTURE_HEIGHT, depth: 1 },
40 …{ x: 0, y: 0, width: TEXTURE_WIDTH + 1, height: TEXTURE_HEIGHT + 1, _success: false }, // Scissor …
H A DsetViewport.spec.ts10 const TEXTURE_HEIGHT: number = 16; constant
17 size: { width: TEXTURE_WIDTH, height: TEXTURE_HEIGHT, depth: 1 },
54 height: TEXTURE_HEIGHT + 1,
/dports/emulators/x16-emulator/x16-emulator-r38/
H A Drendertext.c10 #define TEXTURE_HEIGHT (CHAR_HEIGHT * 1) macro
142 uint16_t textureData[TEXTURE_WIDTH * TEXTURE_HEIGHT]; in DEBUGInitChars()
146 …xture(renderer, SDL_PIXELFORMAT_RGBA4444, SDL_TEXTUREACCESS_STATIC, TEXTURE_WIDTH, TEXTURE_HEIGHT); in DEBUGInitChars()
/dports/devel/love08/love-0.8.0/src/modules/graphics/opengl/
H A DFont.cpp78 (GLsizei)TEXTURE_HEIGHT, in createTexture()
84 …std::vector<GLubyte> emptyData(TEXTURE_WIDTH * TEXTURE_HEIGHT * (type == FONT_TRUETYPE ? 2 : 4), 0… in createTexture()
90 (GLsizei)TEXTURE_HEIGHT, in createTexture()
115 if (texture_y + h + TEXTURE_PADDING > TEXTURE_HEIGHT) in addGlyph()
130 Quad * q = new Quad(v, (const float) TEXTURE_WIDTH, (const float) TEXTURE_HEIGHT); in addGlyph()
H A DFont.h72 static const int TEXTURE_HEIGHT = 512; variable
/dports/emulators/atari800/atari800-3.1.0/src/android/jni/
H A Dgraphics.c40 #define TEXTURE_HEIGHT 256 macro
105 if ( !(hicolor_screen = malloc(TEXTURE_WIDTH * TEXTURE_HEIGHT * sizeof(UWORD))) ) { in Android_InitGraphics()
110 memset(hicolor_screen, 0, TEXTURE_WIDTH * TEXTURE_HEIGHT * sizeof(UWORD)); in Android_InitGraphics()
137 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, TEXTURE_WIDTH, TEXTURE_HEIGHT, 0, GL_RGB, in Android_InitGraphics()
/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/
H A Dvo_gl_tiled.c44 #define TEXTURE_HEIGHT 128 macro
45 #undef TEXTURE_HEIGHT
216 #ifdef TEXTURE_HEIGHT in initTextures()
217 texture_height = TEXTURE_HEIGHT; in initTextures()
/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/
H A Dvo_gl_tiled.c44 #define TEXTURE_HEIGHT 128 macro
45 #undef TEXTURE_HEIGHT
216 #ifdef TEXTURE_HEIGHT in initTextures()
217 texture_height = TEXTURE_HEIGHT; in initTextures()
/dports/games/warzone2100/warzone2100/tools/blender/2.4x/
H A Dpie.py69 TEXTURE_WIDTH, TEXTURE_HEIGHT = 6, 7 variable
/dports/astro/nightfall/nightfall-1.92/
H A DLightGL.h109 #define TEXTURE_HEIGHT 256 macro
/dports/games/dose-response/dose-response-179c326/src/engine/
H A Dwasm.rs317 crate::engine::TEXTURE_HEIGHT as i32, in update()
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/
H A Dgetprocaddress.c440 #define TEXTURE_HEIGHT 4 in exercise_CompressedTextures() macro
442 static GLubyte texture[TEXTURE_WIDTH*TEXTURE_HEIGHT*TEXTURE_DEPTH*4] = { in exercise_CompressedTextures()
450 GLubyte uncompressedTexture[TEXTURE_WIDTH*TEXTURE_HEIGHT*TEXTURE_DEPTH*4]; in exercise_CompressedTextures()
596 TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH, texture, in exercise_CompressedTextures()
625 TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH, 0, in exercise_CompressedTextures()
632 TEXTURE_WIDTH, TEXTURE_HEIGHT, 0, in exercise_CompressedTextures()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/
H A Dgetprocaddress.c440 #define TEXTURE_HEIGHT 4 in exercise_CompressedTextures() macro
442 static GLubyte texture[TEXTURE_WIDTH*TEXTURE_HEIGHT*TEXTURE_DEPTH*4] = { in exercise_CompressedTextures()
450 GLubyte uncompressedTexture[TEXTURE_WIDTH*TEXTURE_HEIGHT*TEXTURE_DEPTH*4]; in exercise_CompressedTextures()
596 TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH, texture, in exercise_CompressedTextures()
625 TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH, 0, in exercise_CompressedTextures()
632 TEXTURE_WIDTH, TEXTURE_HEIGHT, 0, in exercise_CompressedTextures()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gles3/
H A Des3cCopyTexImageConversionsTests.cpp51 #define TEXTURE_HEIGHT (2) macro
57 #define NUMBER_OF_POINTS_TO_DRAW (TEXTURE_WIDTH * TEXTURE_HEIGHT)
5720 gl.renderbufferStorage(GL_RENDERBUFFER, internal_format, TEXTURE_WIDTH, TEXTURE_HEIGHT); in configureGLObject()
5741 TEXTURE_WIDTH, TEXTURE_HEIGHT, GL_COLOR_BUFFER_BIT, GL_NEAREST); in configureGLObject()
5823 TEXTURE_HEIGHT, 1 /* depth */, format, type, data); in configureGLObject()
6818 TEXTURE_WIDTH, TEXTURE_HEIGHT, 0 /* border */); in execute()
7408 std::vector<char> data(TEXTURE_WIDTH * TEXTURE_HEIGHT * n_bytes_per_result_pixel); in compareExpectedResultsByReadingPixels()
7414 gl.readPixels(0, 0, TEXTURE_WIDTH, TEXTURE_HEIGHT, read_format, read_type, &data[0]); in compareExpectedResultsByReadingPixels()
8406 n_bytes_needed = TEXTURE_WIDTH * TEXTURE_HEIGHT * n_bytes_per_pixel; in getRawDataFromPixelData()
10100 static char fbo_data[TEXTURE_WIDTH * TEXTURE_HEIGHT * 4 * 4]; in execute()
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