/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderLayeredFramebuffer.cpp | 118 #define TEXTURE_HEIGHT (4) in iterate() macro 325 for (y = 0; y < TEXTURE_HEIGHT; ++y) in iterate() 372 #undef TEXTURE_HEIGHT in iterate() 409 #define TEXTURE_HEIGHT (4) in iterate() macro 776 #undef TEXTURE_HEIGHT in iterate() 918 #define TEXTURE_HEIGHT (4) in iterate() macro 1066 for (y = 0; y < TEXTURE_HEIGHT; ++y) in iterate() 1099 #undef TEXTURE_HEIGHT in iterate() 1188 #define TEXTURE_HEIGHT (4) in iterate() macro 1395 for (y = 0; y < TEXTURE_HEIGHT; ++y) in iterate() [all …]
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H A D | esextcGeometryShaderBlitting.cpp | 37 #define TEXTURE_HEIGHT (4) macro 120 for (unsigned int n = 0; n < TEXTURE_WIDTH * TEXTURE_HEIGHT; ++n) in iterate() 134 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source1); in iterate() 136 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source2); in iterate() 138 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source3); in iterate() 140 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source4); in iterate() 144 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_target); in iterate() 146 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_target); in iterate() 148 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_target); in iterate() 150 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_target); in iterate() [all …]
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H A D | esextcGeometryShaderLayeredRendering.cpp | 173 #define TEXTURE_HEIGHT (32) macro 387 …gl.texStorage2D(GL_TEXTURE_CUBE_MAP, 1 /* mip-map only */, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT… in iterate() 390 …gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1 /* mip-map only */, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT… in iterate() 393 …gl.texStorage3D(GL_TEXTURE_3D, 1 /* mip-map only */, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXT… in iterate() 398 TEXTURE_HEIGHT, TEXTURE_DEPTH, GL_FALSE /* fixed sample locations */); in iterate() 439 unsigned char buffer[TEXTURE_WIDTH * TEXTURE_HEIGHT * TEXTURE_N_COMPONENTS] = { 0 }; in iterate() 562 gl.texStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT); in iterate() 572 gl.blitFramebuffer(0, 0, TEXTURE_WIDTH, TEXTURE_HEIGHT, 0, 0, TEXTURE_WIDTH, TEXTURE_HEIGHT, in iterate() 579 …gl.readPixels(0 /* x */, 0 /* y */, TEXTURE_WIDTH, TEXTURE_HEIGHT, GL_RGBA, GL_UNSIGNED_BYTE, buff… in iterate() 590 …gl.readPixels(0 /* x */, 0 /* y */, TEXTURE_WIDTH, TEXTURE_HEIGHT, GL_RGBA, GL_UNSIGNED_BYTE, buff… in iterate() [all …]
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H A D | esextcGeometryShaderNonarrayInput.cpp | 151 #define TEXTURE_HEIGHT (4) macro 366 gl.texStorage2D(GL_TEXTURE_2D, 1 /* levels */, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT); in iterate() 371 gl.viewport(0 /* x */, 0 /* y */, TEXTURE_WIDTH, TEXTURE_HEIGHT); in iterate() 384 unsigned char result[TEXTURE_WIDTH * TEXTURE_HEIGHT * 4 /*components */]; in iterate() 396 …gl.readPixels(0 /* x */, 0 /* y */, TEXTURE_WIDTH, TEXTURE_HEIGHT, GL_RGBA, GL_UNSIGNED_BYTE, resu… in iterate() 401 for (n = 0; n < TEXTURE_WIDTH * TEXTURE_HEIGHT; ++n) in iterate()
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H A D | esextcGeometryShaderOutput.cpp | 192 #define TEXTURE_HEIGHT (16) macro 358 …mebufferWithTextureAsAttachment(m_fbo_id, m_color_tex_id, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT)) in initTest() 385 unsigned char result_image[TEXTURE_HEIGHT * TEXTURE_WIDTH * TEXTURE_PIXEL_SIZE]; in iterate() 403 …gl.readPixels(0 /* x */, 0 /* y */, TEXTURE_WIDTH, TEXTURE_HEIGHT, GL_RGBA, GL_UNSIGNED_BYTE, resu… in iterate() 408 if (true == verifyResult(result_image, TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_PIXEL_SIZE)) in iterate()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_texture_rectangle/ |
H A D | texrect-simple.c | 37 #define TEXTURE_HEIGHT 127 macro 40 float image[TEXTURE_WIDTH * TEXTURE_HEIGHT * 3]; 64 piglit_draw_rect_tex(0, 0, TEXTURE_WIDTH, TEXTURE_HEIGHT, in piglit_display() 65 0, 0, TEXTURE_WIDTH, TEXTURE_HEIGHT); in piglit_display() 67 if (piglit_probe_image_rgb(0, 0, TEXTURE_WIDTH, TEXTURE_HEIGHT, in piglit_display() 85 for (y = 0; y < TEXTURE_HEIGHT; y++) { in piglit_init() 90 image[i + 1] = 1.0 - ((float) y / (TEXTURE_HEIGHT - 1)); in piglit_init() 98 TEXTURE_WIDTH, TEXTURE_HEIGHT, 0, GL_RGB, GL_FLOAT, image); in piglit_init()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/egl/oes_vg/ |
H A D | tex2vgimage.c | 32 #define TEXTURE_HEIGHT 128 macro 267 tsize = TEXTURE_WIDTH * TEXTURE_HEIGHT * 4; in vg_es_init() 270 …glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, TEXTURE_WIDTH, TEXTURE_HEIGHT, 0, GL_RGBA, GL_UNSIGNED_BYT… in vg_es_init() 313 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, TEXTURE_WIDTH/2, TEXTURE_HEIGHT/2); in draw() 316 …glCopyTexSubImage2D(GL_TEXTURE_2D, 0, TEXTURE_WIDTH/2, 0, 0, 0, TEXTURE_WIDTH/2, TEXTURE_HEIGHT/2); in draw() 319 …glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, TEXTURE_HEIGHT/2, 0, 0, TEXTURE_WIDTH/2, TEXTURE_HEIGHT/2… in draw() 322 …TexSubImage2D(GL_TEXTURE_2D, 0, TEXTURE_WIDTH/2, TEXTURE_HEIGHT/2, 0, 0, TEXTURE_WIDTH/2, TEXTURE_… in draw() 335 …WINDOW_WIDTH/(VGfloat)TEXTURE_WIDTH * 0.8f, (VGfloat)WINDOW_HEIGHT/(VGfloat)TEXTURE_HEIGHT * 0.8f); in draw() 336 vgTranslate(-TEXTURE_WIDTH/2.0f, -TEXTURE_HEIGHT/2.0f); in draw()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/egl/oes_vg/ |
H A D | tex2vgimage.c | 32 #define TEXTURE_HEIGHT 128 macro 267 tsize = TEXTURE_WIDTH * TEXTURE_HEIGHT * 4; in vg_es_init() 270 …glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, TEXTURE_WIDTH, TEXTURE_HEIGHT, 0, GL_RGBA, GL_UNSIGNED_BYT… in vg_es_init() 313 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, TEXTURE_WIDTH/2, TEXTURE_HEIGHT/2); in draw() 316 …glCopyTexSubImage2D(GL_TEXTURE_2D, 0, TEXTURE_WIDTH/2, 0, 0, 0, TEXTURE_WIDTH/2, TEXTURE_HEIGHT/2); in draw() 319 …glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, TEXTURE_HEIGHT/2, 0, 0, TEXTURE_WIDTH/2, TEXTURE_HEIGHT/2… in draw() 322 …TexSubImage2D(GL_TEXTURE_2D, 0, TEXTURE_WIDTH/2, TEXTURE_HEIGHT/2, 0, 0, TEXTURE_WIDTH/2, TEXTURE_… in draw() 335 …WINDOW_WIDTH/(VGfloat)TEXTURE_WIDTH * 0.8f, (VGfloat)WINDOW_HEIGHT/(VGfloat)TEXTURE_HEIGHT * 0.8f); in draw() 336 vgTranslate(-TEXTURE_WIDTH/2.0f, -TEXTURE_HEIGHT/2.0f); in draw()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gles32/ |
H A D | es32cCopyImageTests.cpp | 47 #define TEXTURE_HEIGHT 16 macro 112 …gl.texImage2D(GL_TEXTURE_2D, 0, m_internal_format, TEXTURE_WIDTH, TEXTURE_HEIGHT, 0, GL_RED_INTEGE… in createTexture() 136 std::vector<int> data_buf(TEXTURE_WIDTH * TEXTURE_HEIGHT, 1); in iterate() 232 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT); in verify() 238 gl.viewport(0, 0, TEXTURE_WIDTH, TEXTURE_HEIGHT); in verify() 250 const unsigned int result_size = TEXTURE_WIDTH * TEXTURE_HEIGHT * 4; in verify() 252 gl.readPixels(0, 0, TEXTURE_WIDTH, TEXTURE_HEIGHT, GL_RGBA, GL_UNSIGNED_BYTE, &result[0]); in verify()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/webgpu-cts/src/src/suites/cts/validation/ |
H A D | setScissorRect.spec.ts | 10 const TEXTURE_HEIGHT: number = 16; constant 17 size: { width: TEXTURE_WIDTH, height: TEXTURE_HEIGHT, depth: 1 }, 50 …{ x: 0, y: 0, width: TEXTURE_WIDTH + 1, height: TEXTURE_HEIGHT + 1, _success: true }, // Scissor l…
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H A D | setViewport.spec.ts | 10 const TEXTURE_HEIGHT: number = 16; constant 17 size: { width: TEXTURE_WIDTH, height: TEXTURE_HEIGHT, depth: 1 }, 64 height: TEXTURE_HEIGHT + 1,
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/webgpu-cts/src/src/webgpu/api/validation/ |
H A D | setScissorRect.spec.ts | 10 const TEXTURE_HEIGHT: number = 16; constant 17 size: { width: TEXTURE_WIDTH, height: TEXTURE_HEIGHT, depth: 1 }, 40 …{ x: 0, y: 0, width: TEXTURE_WIDTH + 1, height: TEXTURE_HEIGHT + 1, _success: false }, // Scissor …
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H A D | setViewport.spec.ts | 10 const TEXTURE_HEIGHT: number = 16; constant 17 size: { width: TEXTURE_WIDTH, height: TEXTURE_HEIGHT, depth: 1 }, 54 height: TEXTURE_HEIGHT + 1,
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/dports/emulators/x16-emulator/x16-emulator-r38/ |
H A D | rendertext.c | 10 #define TEXTURE_HEIGHT (CHAR_HEIGHT * 1) macro 142 uint16_t textureData[TEXTURE_WIDTH * TEXTURE_HEIGHT]; in DEBUGInitChars() 146 …xture(renderer, SDL_PIXELFORMAT_RGBA4444, SDL_TEXTUREACCESS_STATIC, TEXTURE_WIDTH, TEXTURE_HEIGHT); in DEBUGInitChars()
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/dports/devel/love08/love-0.8.0/src/modules/graphics/opengl/ |
H A D | Font.cpp | 78 (GLsizei)TEXTURE_HEIGHT, in createTexture() 84 …std::vector<GLubyte> emptyData(TEXTURE_WIDTH * TEXTURE_HEIGHT * (type == FONT_TRUETYPE ? 2 : 4), 0… in createTexture() 90 (GLsizei)TEXTURE_HEIGHT, in createTexture() 115 if (texture_y + h + TEXTURE_PADDING > TEXTURE_HEIGHT) in addGlyph() 130 Quad * q = new Quad(v, (const float) TEXTURE_WIDTH, (const float) TEXTURE_HEIGHT); in addGlyph()
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H A D | Font.h | 72 static const int TEXTURE_HEIGHT = 512; variable
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/dports/emulators/atari800/atari800-3.1.0/src/android/jni/ |
H A D | graphics.c | 40 #define TEXTURE_HEIGHT 256 macro 105 if ( !(hicolor_screen = malloc(TEXTURE_WIDTH * TEXTURE_HEIGHT * sizeof(UWORD))) ) { in Android_InitGraphics() 110 memset(hicolor_screen, 0, TEXTURE_WIDTH * TEXTURE_HEIGHT * sizeof(UWORD)); in Android_InitGraphics() 137 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, TEXTURE_WIDTH, TEXTURE_HEIGHT, 0, GL_RGB, in Android_InitGraphics()
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/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/ |
H A D | vo_gl_tiled.c | 44 #define TEXTURE_HEIGHT 128 macro 45 #undef TEXTURE_HEIGHT 216 #ifdef TEXTURE_HEIGHT in initTextures() 217 texture_height = TEXTURE_HEIGHT; in initTextures()
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/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/ |
H A D | vo_gl_tiled.c | 44 #define TEXTURE_HEIGHT 128 macro 45 #undef TEXTURE_HEIGHT 216 #ifdef TEXTURE_HEIGHT in initTextures() 217 texture_height = TEXTURE_HEIGHT; in initTextures()
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/dports/games/warzone2100/warzone2100/tools/blender/2.4x/ |
H A D | pie.py | 69 TEXTURE_WIDTH, TEXTURE_HEIGHT = 6, 7 variable
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/dports/astro/nightfall/nightfall-1.92/ |
H A D | LightGL.h | 109 #define TEXTURE_HEIGHT 256 macro
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/dports/games/dose-response/dose-response-179c326/src/engine/ |
H A D | wasm.rs | 317 crate::engine::TEXTURE_HEIGHT as i32, in update()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/ |
H A D | getprocaddress.c | 440 #define TEXTURE_HEIGHT 4 in exercise_CompressedTextures() macro 442 static GLubyte texture[TEXTURE_WIDTH*TEXTURE_HEIGHT*TEXTURE_DEPTH*4] = { in exercise_CompressedTextures() 450 GLubyte uncompressedTexture[TEXTURE_WIDTH*TEXTURE_HEIGHT*TEXTURE_DEPTH*4]; in exercise_CompressedTextures() 596 TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH, texture, in exercise_CompressedTextures() 625 TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH, 0, in exercise_CompressedTextures() 632 TEXTURE_WIDTH, TEXTURE_HEIGHT, 0, in exercise_CompressedTextures()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/ |
H A D | getprocaddress.c | 440 #define TEXTURE_HEIGHT 4 in exercise_CompressedTextures() macro 442 static GLubyte texture[TEXTURE_WIDTH*TEXTURE_HEIGHT*TEXTURE_DEPTH*4] = { in exercise_CompressedTextures() 450 GLubyte uncompressedTexture[TEXTURE_WIDTH*TEXTURE_HEIGHT*TEXTURE_DEPTH*4]; in exercise_CompressedTextures() 596 TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH, texture, in exercise_CompressedTextures() 625 TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH, 0, in exercise_CompressedTextures() 632 TEXTURE_WIDTH, TEXTURE_HEIGHT, 0, in exercise_CompressedTextures()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gles3/ |
H A D | es3cCopyTexImageConversionsTests.cpp | 51 #define TEXTURE_HEIGHT (2) macro 57 #define NUMBER_OF_POINTS_TO_DRAW (TEXTURE_WIDTH * TEXTURE_HEIGHT) 5720 gl.renderbufferStorage(GL_RENDERBUFFER, internal_format, TEXTURE_WIDTH, TEXTURE_HEIGHT); in configureGLObject() 5741 TEXTURE_WIDTH, TEXTURE_HEIGHT, GL_COLOR_BUFFER_BIT, GL_NEAREST); in configureGLObject() 5823 TEXTURE_HEIGHT, 1 /* depth */, format, type, data); in configureGLObject() 6818 TEXTURE_WIDTH, TEXTURE_HEIGHT, 0 /* border */); in execute() 7408 std::vector<char> data(TEXTURE_WIDTH * TEXTURE_HEIGHT * n_bytes_per_result_pixel); in compareExpectedResultsByReadingPixels() 7414 gl.readPixels(0, 0, TEXTURE_WIDTH, TEXTURE_HEIGHT, read_format, read_type, &data[0]); in compareExpectedResultsByReadingPixels() 8406 n_bytes_needed = TEXTURE_WIDTH * TEXTURE_HEIGHT * n_bytes_per_pixel; in getRawDataFromPixelData() 10100 static char fbo_data[TEXTURE_WIDTH * TEXTURE_HEIGHT * 4 * 4]; in execute() [all …]
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