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Searched refs:TILES48BMP (Results 1 – 2 of 2) sorted by relevance

/dports/games/pipepanic/pipepanic-0.1.3-source/
H A Dmain.h27 #define TILES48BMP "tiles48.bmp" macro
H A Dmain.c393 if((temp = SDL_LoadBMP(TILES48BMP)) == NULL) { in load_bitmaps()
395 if((temp = SDL_LoadBMP(DATADIR TILES48BMP)) == NULL) { in load_bitmaps()
396 printf("%s: Cannot find file %s\n", __func__, TILES48BMP); in load_bitmaps()