Searched refs:TILE_CLASS_WALL (Results 1 – 17 of 17) sorted by relevance
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/ |
H A D | tile_class.c | 47 false, true, true, false, TILE_CLASS_WALL, 67 T2S(TILE_CLASS_WALL, "Wall"); in TileClassTypeStr() 76 S2T(TILE_CLASS_WALL, "Wall"); in StrTileClassType() 121 case TILE_CLASS_WALL: in TileClassBaseStyleType() 187 case TILE_CLASS_WALL: in TileClassInitDefault()
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H A D | map_cave.c | 106 MapBuilderGetTile(mb, _v)->Type == TILE_CLASS_WALL) in CountWallsAround() 127 if (tile->Type == TILE_CLASS_WALL) in LinkDisconnectedAreas() 318 if (tile->Type != TILE_CLASS_WALL) in FixCorridors() 379 MapBuilderGetTile(onTileData->M, v)->Type == TILE_CLASS_WALL; in FixCorridorOnTile() 434 case TILE_CLASS_WALL: in MapIsAreaClearForCaveSquare() 511 else if (tile->Type != TILE_CLASS_WALL) in MapIsAreaClearForCaveRoom() 546 case TILE_CLASS_WALL: // fallthrough in MapIsAreaClearForCaveRoom()
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H A D | map_build.c | 688 else if (tc->Type == TILE_CLASS_WALL) in MapSetupTile() 781 return tc->Type == TILE_CLASS_WALL; in W() 1152 if (MapBuilderGetTile(mb, v)->Type == TILE_CLASS_WALL && in TryPlaceDoorTile() 1153 MapBuilderGetTile(mb, svec2i_add(v, d))->Type != TILE_CLASS_WALL && in TryPlaceDoorTile() 1154 MapBuilderGetTile(mb, svec2i_subtract(v, d))->Type != TILE_CLASS_WALL) in TryPlaceDoorTile() 1217 if (tile->Type != TILE_CLASS_WALL) in IsClearOrRoom() 1232 if (tile->Type != TILE_CLASS_WALL) in IsClearOrWall() 1284 if (tile->Type != TILE_CLASS_WALL || !AreaHasRoomAndFloor(mb, _v)) in MapGetRoomOverlapSize() 1328 if (tile->Type == TILE_CLASS_WALL) in MapGetRoomOverlapSize() 1369 if (MapBuilderGetTile(mb, v)->Type != TILE_CLASS_WALL) in MapIsLessThanTwoWallOverlaps() [all …]
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H A D | map_classic.c | 447 if (MapBuilderGetTile(mb, v)->Type != TILE_CLASS_WALL || in FindWallRun() 449 TILE_CLASS_WALL || in FindWallRun() 451 TILE_CLASS_WALL) in FindWallRun()
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H A D | tile_class.h | 50 TILE_CLASS_WALL, enumerator
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H A D | map_interior.c | 685 ->Type != TILE_CLASS_WALL || in CapCorridor() 693 ->Type != TILE_CLASS_WALL) in CapCorridor() 703 if (capTile->Type != TILE_CLASS_WALL) in CapCorridor() 837 if (MapBuilderGetTile(mb, end1)->Type != TILE_CLASS_WALL) in PlaceKeys() 848 if (MapBuilderGetTile(mb, end2)->Type != TILE_CLASS_WALL) in PlaceKeys()
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H A D | map_static.c | 74 case TILE_CLASS_WALL: in AddTileClass()
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H A D | automap.c | 208 case TILE_CLASS_WALL: in DrawMap()
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H A D | quick_play.c | 399 TileClassBaseStyleType(TILE_CLASS_WALL), in RandomMissionTileClasses()
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H A D | map_object.c | 632 (tileAbove == NULL || tileAbove->Class->Type != TILE_CLASS_WALL)) in MapObjectIsTileOK()
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H A D | map_new.c | 455 TileClassBaseStyleType(TILE_CLASS_WALL), wallMask, altMask); in LoadMissionTileClasses()
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H A D | mission.c | 371 TileClassBaseStyleType(TILE_CLASS_WALL), colorBattleshipGrey, in MissionTileClassesInitDefault()
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H A D | map.c | 528 case TILE_CLASS_WALL: in MapPrintDebug()
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H A D | files.c | 447 IntWallStyle(src->wallStyle), TileClassBaseStyleType(TILE_CLASS_WALL), in ConvertMission()
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogsed/ |
H A D | tile_brush.c | 317 case TILE_CLASS_WALL: in DrawTileTypeSelect() 351 case TILE_CLASS_WALL: in DrawTileStyleSelect() 443 case TILE_CLASS_WALL: in IndexTileStyleName()
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H A D | editor_ui.c | 203 o, pos, tc, "Wall", TileClassBaseStyleType(TILE_CLASS_WALL), idx, in MissionDrawWallStyle()
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/draw/ |
H A D | draw.c | 205 t->Class->Pic->Data != NULL && t->Class->Type != TILE_CLASS_WALL) in DrawFloor() 237 if (t->Class->Type == TILE_CLASS_WALL) in DrawWallsAndThings() 567 if (tile->Class->Type == TILE_CLASS_WALL && tile->Class->canWalk) in DrawEditorTiles()
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