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Searched refs:TILE_CLASS_WALL (Results 1 – 17 of 17) sorted by relevance

/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/
H A Dtile_class.c47 false, true, true, false, TILE_CLASS_WALL,
67 T2S(TILE_CLASS_WALL, "Wall"); in TileClassTypeStr()
76 S2T(TILE_CLASS_WALL, "Wall"); in StrTileClassType()
121 case TILE_CLASS_WALL: in TileClassBaseStyleType()
187 case TILE_CLASS_WALL: in TileClassInitDefault()
H A Dmap_cave.c106 MapBuilderGetTile(mb, _v)->Type == TILE_CLASS_WALL) in CountWallsAround()
127 if (tile->Type == TILE_CLASS_WALL) in LinkDisconnectedAreas()
318 if (tile->Type != TILE_CLASS_WALL) in FixCorridors()
379 MapBuilderGetTile(onTileData->M, v)->Type == TILE_CLASS_WALL; in FixCorridorOnTile()
434 case TILE_CLASS_WALL: in MapIsAreaClearForCaveSquare()
511 else if (tile->Type != TILE_CLASS_WALL) in MapIsAreaClearForCaveRoom()
546 case TILE_CLASS_WALL: // fallthrough in MapIsAreaClearForCaveRoom()
H A Dmap_build.c688 else if (tc->Type == TILE_CLASS_WALL) in MapSetupTile()
781 return tc->Type == TILE_CLASS_WALL; in W()
1152 if (MapBuilderGetTile(mb, v)->Type == TILE_CLASS_WALL && in TryPlaceDoorTile()
1153 MapBuilderGetTile(mb, svec2i_add(v, d))->Type != TILE_CLASS_WALL && in TryPlaceDoorTile()
1154 MapBuilderGetTile(mb, svec2i_subtract(v, d))->Type != TILE_CLASS_WALL) in TryPlaceDoorTile()
1217 if (tile->Type != TILE_CLASS_WALL) in IsClearOrRoom()
1232 if (tile->Type != TILE_CLASS_WALL) in IsClearOrWall()
1284 if (tile->Type != TILE_CLASS_WALL || !AreaHasRoomAndFloor(mb, _v)) in MapGetRoomOverlapSize()
1328 if (tile->Type == TILE_CLASS_WALL) in MapGetRoomOverlapSize()
1369 if (MapBuilderGetTile(mb, v)->Type != TILE_CLASS_WALL) in MapIsLessThanTwoWallOverlaps()
[all …]
H A Dmap_classic.c447 if (MapBuilderGetTile(mb, v)->Type != TILE_CLASS_WALL || in FindWallRun()
449 TILE_CLASS_WALL || in FindWallRun()
451 TILE_CLASS_WALL) in FindWallRun()
H A Dtile_class.h50 TILE_CLASS_WALL, enumerator
H A Dmap_interior.c685 ->Type != TILE_CLASS_WALL || in CapCorridor()
693 ->Type != TILE_CLASS_WALL) in CapCorridor()
703 if (capTile->Type != TILE_CLASS_WALL) in CapCorridor()
837 if (MapBuilderGetTile(mb, end1)->Type != TILE_CLASS_WALL) in PlaceKeys()
848 if (MapBuilderGetTile(mb, end2)->Type != TILE_CLASS_WALL) in PlaceKeys()
H A Dmap_static.c74 case TILE_CLASS_WALL: in AddTileClass()
H A Dautomap.c208 case TILE_CLASS_WALL: in DrawMap()
H A Dquick_play.c399 TileClassBaseStyleType(TILE_CLASS_WALL), in RandomMissionTileClasses()
H A Dmap_object.c632 (tileAbove == NULL || tileAbove->Class->Type != TILE_CLASS_WALL)) in MapObjectIsTileOK()
H A Dmap_new.c455 TileClassBaseStyleType(TILE_CLASS_WALL), wallMask, altMask); in LoadMissionTileClasses()
H A Dmission.c371 TileClassBaseStyleType(TILE_CLASS_WALL), colorBattleshipGrey, in MissionTileClassesInitDefault()
H A Dmap.c528 case TILE_CLASS_WALL: in MapPrintDebug()
H A Dfiles.c447 IntWallStyle(src->wallStyle), TileClassBaseStyleType(TILE_CLASS_WALL), in ConvertMission()
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogsed/
H A Dtile_brush.c317 case TILE_CLASS_WALL: in DrawTileTypeSelect()
351 case TILE_CLASS_WALL: in DrawTileStyleSelect()
443 case TILE_CLASS_WALL: in IndexTileStyleName()
H A Deditor_ui.c203 o, pos, tc, "Wall", TileClassBaseStyleType(TILE_CLASS_WALL), idx, in MissionDrawWallStyle()
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/draw/
H A Ddraw.c205 t->Class->Pic->Data != NULL && t->Class->Type != TILE_CLASS_WALL) in DrawFloor()
237 if (t->Class->Type == TILE_CLASS_WALL) in DrawWallsAndThings()
567 if (tile->Class->Type == TILE_CLASS_WALL && tile->Class->canWalk) in DrawEditorTiles()