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Searched refs:TILE_FLOOR (Results 1 – 3 of 3) sorted by relevance

/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/mapgen/
H A Dmapgen.c208 mapgen_put_tile(x, y, TILE_FLOOR, room); in place_internal_door()
282 mapgen_put_tile(x1-1, y1, TILE_FLOOR, id1); in place_doors()
285 mapgen_put_tile(x1 + w, y1, TILE_FLOOR, id1); in place_doors()
288 mapgen_put_tile(x1-1, y2 - 1, TILE_FLOOR, id2); in place_doors()
291 mapgen_put_tile(x1 + w, y2 - 1, TILE_FLOOR, id2); in place_doors()
329 mapgen_put_tile(x1, y1 - 1, TILE_FLOOR, id1); in place_doors()
332 mapgen_put_tile(x1, y1 + w, TILE_FLOOR, id2); in place_doors()
335 mapgen_put_tile(x2 - 1, y1 - 1, TILE_FLOOR, id1); in place_doors()
338 mapgen_put_tile(x2 - 1, y1 + w, TILE_FLOOR, id2); in place_doors()
351 mapgen_put_tile(x, y, TILE_FLOOR, id); in place_doors()
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H A Dthemes.c357 if (mapgen_get_tile(x1, y1) == TILE_FLOOR) { in place_garden()
571 if (mapgen_get_room(x, y + 1) != room && mapgen_get_tile(x, y + 1) == TILE_FLOOR) { in mapgen_place_obstacles()
575 if (mapgen_get_room(x + 1, y) != room && mapgen_get_tile(x + 1, y) == TILE_FLOOR) { in mapgen_place_obstacles()
580 if (mapgen_get_room(x - 1, y) != room && mapgen_get_tile(x - 1, y) == TILE_FLOOR) in mapgen_place_obstacles()
582 if (mapgen_get_room(x, y - 1) != room && mapgen_get_tile(x, y - 1) == TILE_FLOOR) in mapgen_place_obstacles()
586 case TILE_FLOOR: in mapgen_place_obstacles()
H A Dmapgen.h9 TILE_FLOOR, enumerator