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Searched refs:TILE_MATERIAL_LIQUID_OPAQUE (Results 1 – 10 of 10) sorted by relevance

/dports/games/freeminer/freeminer-0.4.10.4/src/
H A Dtile.h187 TILE_MATERIAL_LIQUID_OPAQUE, enumerator
271 case TILE_MATERIAL_LIQUID_OPAQUE: in applyMaterialOptions()
H A Dshader.cpp568 case TILE_MATERIAL_LIQUID_OPAQUE: in generate_shader()
H A Dnodedef.cpp870 TILE_MATERIAL_LIQUID_OPAQUE : TILE_MATERIAL_LIQUID_TRANSPARENT; in updateTextures()
/dports/games/minetest/minetest-5.4.1/src/client/
H A Dtile.h145 TILE_MATERIAL_LIQUID_OPAQUE, enumerator
216 case TILE_MATERIAL_LIQUID_OPAQUE: in applyMaterialOptions()
H A Dshader.cpp537 case TILE_MATERIAL_LIQUID_OPAQUE: in generateShader()
654 PROVIDE(TILE_MATERIAL_LIQUID_OPAQUE); in generateShader()
/dports/games/freeminer/freeminer-0.4.10.4/client/shaders/nodes_shader/
H A Dopengl_vertex.glsl35 …L_TYPE == TILE_MATERIAL_LIQUID_TRANSPARENT || MATERIAL_TYPE == TILE_MATERIAL_LIQUID_OPAQUE) && ENA…
H A Dopengl_fragment.glsl101 …f MATERIAL_TYPE == TILE_MATERIAL_LIQUID_TRANSPARENT || MATERIAL_TYPE == TILE_MATERIAL_LIQUID_OPAQUE
/dports/games/freeminer/freeminer-0.4.10.4/client/shaders/water_surface_shader/
H A Dopengl_vertex.glsl35 …L_TYPE == TILE_MATERIAL_LIQUID_TRANSPARENT || MATERIAL_TYPE == TILE_MATERIAL_LIQUID_OPAQUE) && ENA…
H A Dopengl_fragment.glsl101 …f MATERIAL_TYPE == TILE_MATERIAL_LIQUID_TRANSPARENT || MATERIAL_TYPE == TILE_MATERIAL_LIQUID_OPAQUE
/dports/games/minetest/minetest-5.4.1/src/
H A Dnodedef.cpp902 material_type = alpha == ALPHAMODE_OPAQUE ? TILE_MATERIAL_LIQUID_OPAQUE : in updateTextures()
912 else if (overlay_material == TILE_MATERIAL_LIQUID_OPAQUE) in updateTextures()