Searched refs:TILE_MATERIAL_LIQUID_OPAQUE (Results 1 – 10 of 10) sorted by relevance
187 TILE_MATERIAL_LIQUID_OPAQUE, enumerator271 case TILE_MATERIAL_LIQUID_OPAQUE: in applyMaterialOptions()
568 case TILE_MATERIAL_LIQUID_OPAQUE: in generate_shader()
870 TILE_MATERIAL_LIQUID_OPAQUE : TILE_MATERIAL_LIQUID_TRANSPARENT; in updateTextures()
145 TILE_MATERIAL_LIQUID_OPAQUE, enumerator216 case TILE_MATERIAL_LIQUID_OPAQUE: in applyMaterialOptions()
537 case TILE_MATERIAL_LIQUID_OPAQUE: in generateShader()654 PROVIDE(TILE_MATERIAL_LIQUID_OPAQUE); in generateShader()
35 …L_TYPE == TILE_MATERIAL_LIQUID_TRANSPARENT || MATERIAL_TYPE == TILE_MATERIAL_LIQUID_OPAQUE) && ENA…
101 …f MATERIAL_TYPE == TILE_MATERIAL_LIQUID_TRANSPARENT || MATERIAL_TYPE == TILE_MATERIAL_LIQUID_OPAQUE
902 material_type = alpha == ALPHAMODE_OPAQUE ? TILE_MATERIAL_LIQUID_OPAQUE : in updateTextures()912 else if (overlay_material == TILE_MATERIAL_LIQUID_OPAQUE) in updateTextures()