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Searched refs:TINFL_NEED_BITS (Results 1 – 25 of 73) sorted by relevance

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/dports/www/faup/faup-1.5-48-g88dbbe2/src/lib/miniz/
H A Dminiz_tinfl.c73 #define TINFL_NEED_BITS(state_index, n) \ macro
86 TINFL_NEED_BITS(state_index, n); \
97 TINFL_NEED_BITS(state_index, n); \
/dports/lang/spidermonkey60/firefox-60.9.0/third_party/rust/miniz_oxide_c_api/miniz/
H A Dminiz_tinfl.c73 #define TINFL_NEED_BITS(state_index, n) \ macro
86 TINFL_NEED_BITS(state_index, n); \
97 TINFL_NEED_BITS(state_index, n); \
/dports/editors/xi-term/xi-term-d264767/cargo-crates/miniz_oxide_c_api-0.2.1/miniz/
H A Dminiz_tinfl.c73 #define TINFL_NEED_BITS(state_index, n) \ macro
86 TINFL_NEED_BITS(state_index, n); \
97 TINFL_NEED_BITS(state_index, n); \
/dports/emulators/anese/ANESE-0.9.1/thirdparty/miniz/
H A Dminiz_tinfl.c73 #define TINFL_NEED_BITS(state_index, n) \ macro
86 TINFL_NEED_BITS(state_index, n); \
97 TINFL_NEED_BITS(state_index, n); \
/dports/editors/xi-core/xi-editor-0.3.0/rust/cargo-crates/miniz_oxide_c_api-0.2.1/miniz/
H A Dminiz_tinfl.c73 #define TINFL_NEED_BITS(state_index, n) \ macro
86 TINFL_NEED_BITS(state_index, n); \
97 TINFL_NEED_BITS(state_index, n); \
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dminiz_tinfl.c73 #define TINFL_NEED_BITS(state_index, n) \ macro
86 TINFL_NEED_BITS(state_index, n); \
97 TINFL_NEED_BITS(state_index, n); \
/dports/biology/ncbi-cxx-toolkit/ncbi_cxx--25_2_0/src/util/compress/api/miniz/
H A Dminiz_tinfl.c73 #define TINFL_NEED_BITS(state_index, n) \ macro
86 TINFL_NEED_BITS(state_index, n); \
97 TINFL_NEED_BITS(state_index, n); \
H A Dtinfl.c200 #define TINFL_NEED_BITS(state_index, n) do { mz_uint c; TINFL_GET_BYTE(state_index, c); bit_buf |= … macro
201 #define TINFL_SKIP_BITS(state_index, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state_i…
202 #define TINFL_GET_BITS(state_index, b, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state…
/dports/biology/ncbi-blast+/ncbi-blast-2.12.0+-src/c++/src/util/compress/api/miniz/
H A Dminiz_tinfl.c73 #define TINFL_NEED_BITS(state_index, n) \ macro
86 TINFL_NEED_BITS(state_index, n); \
97 TINFL_NEED_BITS(state_index, n); \
H A Dtinfl.c200 #define TINFL_NEED_BITS(state_index, n) do { mz_uint c; TINFL_GET_BYTE(state_index, c); bit_buf |= … macro
201 #define TINFL_SKIP_BITS(state_index, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state_i…
202 #define TINFL_GET_BITS(state_index, b, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state…
/dports/devel/valgrind-lts/valgrind-dragonfly-dragonfly/coregrind/m_debuginfo/
H A Dtinfl.c218 #define TINFL_NEED_BITS(state_index, n) do { mz_uint c; TINFL_GET_BYTE(state_index, c); bit_buf |= … macro
219 #define TINFL_SKIP_BITS(state_index, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state_i…
220 #define TINFL_GET_BITS(state_index, b, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state…
/dports/devel/valgrind/valgrind-dragonfly-dragonfly/coregrind/m_debuginfo/
H A Dtinfl.c218 #define TINFL_NEED_BITS(state_index, n) do { mz_uint c; TINFL_GET_BYTE(state_index, c); bit_buf |= … macro
219 #define TINFL_SKIP_BITS(state_index, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state_i…
220 #define TINFL_GET_BITS(state_index, b, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state…
/dports/devel/msp430-debug-stack/msp430-debug-stack-3.15.0.1/ThirdParty/include/
H A Dtinfl.c187 #define TINFL_NEED_BITS(state_index, n) do { mz_uint c; TINFL_GET_BYTE(state_index, c); bit_buf |= … macro
188 #define TINFL_SKIP_BITS(state_index, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state_i…
189 #define TINFL_GET_BITS(state_index, b, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state…
/dports/sysutils/fusefs-squashfuse/squashfuse-0.1.103/win/
H A Dtinfl.c187 #define TINFL_NEED_BITS(state_index, n) do { mz_uint c; TINFL_GET_BYTE(state_index, c); bit_buf |= … macro
188 #define TINFL_SKIP_BITS(state_index, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state_i…
189 #define TINFL_GET_BITS(state_index, b, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state…
/dports/games/supertux2/SuperTux-v0.6.3-Source/external/physfs/src/
H A Dphysfs_miniz.h155 #define TINFL_NEED_BITS(state_index, n) do { mz_uint c; TINFL_GET_BYTE(state_index, c); bit_buf |= … macro
156 #define TINFL_SKIP_BITS(state_index, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state_i…
157 #define TINFL_GET_BITS(state_index, b, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state…
/dports/devel/love/love-11.3/src/libraries/physfs/
H A Dphysfs_miniz.h155 #define TINFL_NEED_BITS(state_index, n) do { mz_uint c; TINFL_GET_BYTE(state_index, c); bit_buf |= … macro
156 #define TINFL_SKIP_BITS(state_index, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state_i…
157 #define TINFL_GET_BITS(state_index, b, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state…
/dports/games/vvvvvv/VVVVVV-cb3640e5/desktop_version/physfs/
H A Dphysfs_miniz.h155 #define TINFL_NEED_BITS(state_index, n) do { mz_uint c; TINFL_GET_BYTE(state_index, c); bit_buf |= … macro
156 #define TINFL_SKIP_BITS(state_index, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state_i…
157 #define TINFL_GET_BITS(state_index, b, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state…
/dports/devel/physfs/physfs-3.0.2/src/
H A Dphysfs_miniz.h155 #define TINFL_NEED_BITS(state_index, n) do { mz_uint c; TINFL_GET_BYTE(state_index, c); bit_buf |= … macro
156 #define TINFL_SKIP_BITS(state_index, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state_i…
157 #define TINFL_GET_BITS(state_index, b, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state…
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/meshoptimizer/demo/
H A Dminiz.cpp102 #define TINFL_NEED_BITS(state_index, n) do { mz_uint c; TINFL_GET_BYTE(state_index, c); bit_buf |= … macro
103 #define TINFL_SKIP_BITS(state_index, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state_i…
104 #define TINFL_GET_BITS(state_index, b, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state…
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/meshoptimizer/demo/
H A Dminiz.cpp102 #define TINFL_NEED_BITS(state_index, n) do { mz_uint c; TINFL_GET_BYTE(state_index, c); bit_buf |= … macro
103 #define TINFL_SKIP_BITS(state_index, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state_i…
104 #define TINFL_GET_BITS(state_index, b, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state…
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dminiz.c226 #define TINFL_NEED_BITS(state_index, n) \ macro
239 TINFL_NEED_BITS(state_index, n); \
250 TINFL_NEED_BITS(state_index, n); \
/dports/security/hashcat/hashcat-6.2.5/OpenCL/
H A Dinc_zip_inflate.cl243 #define TINFL_NEED_BITS(state_index, n) \
257 TINFL_NEED_BITS(state_index, n); \
269 TINFL_NEED_BITS(state_index, n); \
/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Utilities/
H A Dminiz.cpp616 #define TINFL_NEED_BITS(state_index, n) do { mz_uint c; TINFL_GET_BYTE(state_index, c); bit_buf |= … macro
617 #define TINFL_SKIP_BITS(state_index, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state_i…
618 #define TINFL_GET_BITS(state_index, b, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state…
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/Resource/
H A DMiniz.cpp592 #define TINFL_NEED_BITS(state_index, n) do { mz_uint c; TINFL_GET_BYTE(state_index, c); bit_buf |= … macro
593 #define TINFL_SKIP_BITS(state_index, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state_i…
594 #define TINFL_GET_BITS(state_index, b, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state…
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/libwap/
H A DMiniz.cpp592 #define TINFL_NEED_BITS(state_index, n) do { mz_uint c; TINFL_GET_BYTE(state_index, c); bit_buf |= … macro
593 #define TINFL_SKIP_BITS(state_index, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state_i…
594 #define TINFL_GET_BITS(state_index, b, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state…

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