/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_draw.c | 799 xx = x + TINYCHAR_WIDTH; in CG_DrawTeamOverlay() 807 TINYCHAR_WIDTH, TINYCHAR_HEIGHT, 1 ); in CG_DrawTeamOverlay() 812 xx = x + 3 * TINYCHAR_WIDTH; in CG_DrawTeamOverlay() 839 xx = x + TINYCHAR_WIDTH * 5 + TINYCHAR_WIDTH * pwidth + in CG_DrawTeamOverlay() 840 ( ( lwidth / 2 - len / 2 ) * TINYCHAR_WIDTH ); in CG_DrawTeamOverlay() 850 xx = x + TINYCHAR_WIDTH * 6 + TINYCHAR_WIDTH * pwidth + TINYCHAR_WIDTH * lwidth; in CG_DrawTeamOverlay() 852 xx = x + TINYCHAR_WIDTH * 4 + TINYCHAR_WIDTH * pwidth + TINYCHAR_WIDTH * lwidth; in CG_DrawTeamOverlay() 857 TINYCHAR_WIDTH, TINYCHAR_HEIGHT, 3 ); in CG_DrawTeamOverlay() 976 CG_DrawStringExt( CHATLOC_X + TINYCHAR_WIDTH, in CG_DrawTeamInfo() 979 TINYCHAR_WIDTH, TINYCHAR_HEIGHT, 0 ); in CG_DrawTeamInfo() [all …]
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_draw.c | 897 xx = x + TINYCHAR_WIDTH; in CG_DrawTeamOverlay() 913 xx = x + TINYCHAR_WIDTH * 2 + TINYCHAR_WIDTH * pwidth; in CG_DrawTeamOverlay() 923 xx = x + TINYCHAR_WIDTH * 3 + in CG_DrawTeamOverlay() 924 TINYCHAR_WIDTH * pwidth + TINYCHAR_WIDTH * lwidth; in CG_DrawTeamOverlay() 928 TINYCHAR_WIDTH, TINYCHAR_HEIGHT, 0 ); in CG_DrawTeamOverlay() 931 xx += TINYCHAR_WIDTH * 3; in CG_DrawTeamOverlay() 945 xx = x + w - TINYCHAR_WIDTH; in CG_DrawTeamOverlay() 956 xx -= TINYCHAR_WIDTH; in CG_DrawTeamOverlay() 958 xx += TINYCHAR_WIDTH; in CG_DrawTeamOverlay() 1380 w *= TINYCHAR_WIDTH; in CG_DrawTeamInfo() [all …]
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_draw.c | 897 xx = x + TINYCHAR_WIDTH; in CG_DrawTeamOverlay() 913 xx = x + TINYCHAR_WIDTH * 2 + TINYCHAR_WIDTH * pwidth; in CG_DrawTeamOverlay() 923 xx = x + TINYCHAR_WIDTH * 3 + in CG_DrawTeamOverlay() 924 TINYCHAR_WIDTH * pwidth + TINYCHAR_WIDTH * lwidth; in CG_DrawTeamOverlay() 928 TINYCHAR_WIDTH, TINYCHAR_HEIGHT, 0 ); in CG_DrawTeamOverlay() 931 xx += TINYCHAR_WIDTH * 3; in CG_DrawTeamOverlay() 945 xx = x + w - TINYCHAR_WIDTH; in CG_DrawTeamOverlay() 956 xx -= TINYCHAR_WIDTH; in CG_DrawTeamOverlay() 958 xx += TINYCHAR_WIDTH; in CG_DrawTeamOverlay() 1380 w *= TINYCHAR_WIDTH; in CG_DrawTeamInfo() [all …]
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_draw.c | 897 xx = x + TINYCHAR_WIDTH; in CG_DrawTeamOverlay() 913 xx = x + TINYCHAR_WIDTH * 2 + TINYCHAR_WIDTH * pwidth; in CG_DrawTeamOverlay() 923 xx = x + TINYCHAR_WIDTH * 3 + in CG_DrawTeamOverlay() 924 TINYCHAR_WIDTH * pwidth + TINYCHAR_WIDTH * lwidth; in CG_DrawTeamOverlay() 928 TINYCHAR_WIDTH, TINYCHAR_HEIGHT, 0 ); in CG_DrawTeamOverlay() 931 xx += TINYCHAR_WIDTH * 3; in CG_DrawTeamOverlay() 945 xx = x + w - TINYCHAR_WIDTH; in CG_DrawTeamOverlay() 956 xx -= TINYCHAR_WIDTH; in CG_DrawTeamOverlay() 958 xx += TINYCHAR_WIDTH; in CG_DrawTeamOverlay() 1380 w *= TINYCHAR_WIDTH; in CG_DrawTeamInfo() [all …]
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_draw.c | 897 xx = x + TINYCHAR_WIDTH; in CG_DrawTeamOverlay() 913 xx = x + TINYCHAR_WIDTH * 2 + TINYCHAR_WIDTH * pwidth; in CG_DrawTeamOverlay() 923 xx = x + TINYCHAR_WIDTH * 3 + in CG_DrawTeamOverlay() 924 TINYCHAR_WIDTH * pwidth + TINYCHAR_WIDTH * lwidth; in CG_DrawTeamOverlay() 928 TINYCHAR_WIDTH, TINYCHAR_HEIGHT, 0 ); in CG_DrawTeamOverlay() 931 xx += TINYCHAR_WIDTH * 3; in CG_DrawTeamOverlay() 945 xx = x + w - TINYCHAR_WIDTH; in CG_DrawTeamOverlay() 956 xx -= TINYCHAR_WIDTH; in CG_DrawTeamOverlay() 958 xx += TINYCHAR_WIDTH; in CG_DrawTeamOverlay() 1380 w *= TINYCHAR_WIDTH; in CG_DrawTeamInfo() [all …]
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_draw.c | 1105 w = ( pwidth + lwidth + 4 + 7 ) * TINYCHAR_WIDTH; in CG_DrawTeamOverlay() 1131 xx = x + TINYCHAR_WIDTH; in CG_DrawTeamOverlay() 1143 xx = x + TINYCHAR_WIDTH * 2 + TINYCHAR_WIDTH * pwidth + in CG_DrawTeamOverlay() 1144 ( ( lwidth / 2 - len / 2 ) * TINYCHAR_WIDTH ); in CG_DrawTeamOverlay() 1154 xx = x + TINYCHAR_WIDTH * 3 + in CG_DrawTeamOverlay() 1155 TINYCHAR_WIDTH * pwidth + TINYCHAR_WIDTH * lwidth; in CG_DrawTeamOverlay() 1159 TINYCHAR_WIDTH, TINYCHAR_HEIGHT, 0 ); in CG_DrawTeamOverlay() 1162 xx += TINYCHAR_WIDTH * 3; in CG_DrawTeamOverlay() 1178 xx -= TINYCHAR_WIDTH; in CG_DrawTeamOverlay() 1553 CG_DrawStringExt( CHATLOC_X + TINYCHAR_WIDTH, in CG_DrawTeamInfo() [all …]
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/dports/games/q2pro/q2pro/source/ |
H A D | cl_draw.c | 522 TINYCHAR_WIDTH ) / 2; in SCR_DrawCrosshair() 565 x = ( scr_hudWidth - strlen( string ) * TINYCHAR_WIDTH ) / 2; in SCR_DrawFollowing()
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H A D | cl_scrn.c | 192 x = ( scr_hudWidth - length * TINYCHAR_WIDTH ) / 2; in SCR_DrawPercentBar() 732 ref.DrawChar( x - TINYCHAR_WIDTH, y, 0, 15, scr_font ); in SCR_DrawInventory()
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_draw.c | 3894 w = (pwidth + lwidth + 4 + 7) * TINYCHAR_WIDTH; in CG_DrawTeamOverlay() 3931 xx = x + TINYCHAR_WIDTH; in CG_DrawTeamOverlay() 3947 xx = x + TINYCHAR_WIDTH * 2 + TINYCHAR_WIDTH * pwidth; in CG_DrawTeamOverlay() 3949 p, hcolor, qfalse, qfalse, TINYCHAR_WIDTH, TINYCHAR_HEIGHT, in CG_DrawTeamOverlay() 3957 xx = x + TINYCHAR_WIDTH * 3 + in CG_DrawTeamOverlay() 3958 TINYCHAR_WIDTH * pwidth + TINYCHAR_WIDTH * lwidth; in CG_DrawTeamOverlay() 3962 TINYCHAR_WIDTH, TINYCHAR_HEIGHT, 0 ); in CG_DrawTeamOverlay() 3965 xx += TINYCHAR_WIDTH * 3; in CG_DrawTeamOverlay() 3979 xx = x + w - TINYCHAR_WIDTH; in CG_DrawTeamOverlay() 3990 xx -= TINYCHAR_WIDTH; in CG_DrawTeamOverlay() [all …]
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/dports/games/iortcw/iortcw-1.51c/MP/code/client/ |
H A D | cl_scrn.c | 411 w = strlen( string ) * TINYCHAR_WIDTH; in SCR_ShowPing()
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/dports/games/gtkradiant/GPL/GtkRadiant/libs/splines/ |
H A D | q_shared.h | 355 #define TINYCHAR_WIDTH (SMALLCHAR_WIDTH) macro
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/dports/games/netradiant/netradiant-20150621-src/libs/splines/ |
H A D | q_shared.h | 359 #define TINYCHAR_WIDTH ( SMALLCHAR_WIDTH ) macro
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/dports/games/ioquake3/ioquake3-1.36/code/qcommon/ |
H A D | q_shared.h | 329 #define TINYCHAR_WIDTH (SMALLCHAR_WIDTH) macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/qcommon/ |
H A D | q_shared.h | 329 #define TINYCHAR_WIDTH (SMALLCHAR_WIDTH) macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/qcommon/ |
H A D | q_shared.h | 326 #define TINYCHAR_WIDTH (SMALLCHAR_WIDTH) macro
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/qcommon/ |
H A D | q_shared.h | 302 #define TINYCHAR_WIDTH (SMALLCHAR_WIDTH) macro
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/dports/games/openarena/openarena-engine-source-0.8.8/code/qcommon/ |
H A D | q_shared.h | 341 #define TINYCHAR_WIDTH (SMALLCHAR_WIDTH) macro
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/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/ |
H A D | q_shared.h | 566 #define TINYCHAR_WIDTH (SMALLCHAR_WIDTH) macro
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/qcommon/ |
H A D | q_shared.h | 341 #define TINYCHAR_WIDTH (SMALLCHAR_WIDTH) macro
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/dports/games/q2pro/q2pro/include/ |
H A D | q_shared.h | 448 #define TINYCHAR_WIDTH 8 macro
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/dports/games/iortcw/iortcw-1.51c/MP/code/qcommon/ |
H A D | q_shared.h | 435 #define TINYCHAR_WIDTH ( SMALLCHAR_WIDTH ) macro
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/dports/games/iortcw/iortcw-1.51c/SP/code/qcommon/ |
H A D | q_shared.h | 438 #define TINYCHAR_WIDTH ( SMALLCHAR_WIDTH ) macro
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/dports/games/iortcw/iortcw-1.51c/MP/code/splines/ |
H A D | q_splineshared.h | 446 #define TINYCHAR_WIDTH ( SMALLCHAR_WIDTH ) macro
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/dports/games/iortcw/iortcw-1.51c/SP/code/splines/ |
H A D | q_splineshared.h | 449 #define TINYCHAR_WIDTH ( SMALLCHAR_WIDTH ) macro
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/dports/games/evq3/evq3/code/qcommon/ |
H A D | q_shared.h | 359 #define TINYCHAR_WIDTH (SMALLCHAR_WIDTH) macro
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