Searched refs:TLUT_MOUSE (Results 1 – 2 of 2) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/wii/ |
H A D | osystem_gfx.cpp | 39 #define TLUT_MOUSE GX_TLUT1 macro 376 if (!gfx_tex_init(&_texMouse, GFX_TF_PALETTE_RGB5A3, TLUT_MOUSE, in setCursorPalette() 680 if (!gfx_tex_init(&_texMouse, tex_format, TLUT_MOUSE, tw, th)) { in setMouseCursor()
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/wii/ |
H A D | osystem_gfx.cpp | 39 #define TLUT_MOUSE GX_TLUT1 macro 381 if (!gfx_tex_init(&_texMouse, GFX_TF_PALETTE_RGB5A3, TLUT_MOUSE, in setCursorPalette() 682 if (!gfx_tex_init(&_texMouse, tex_format, TLUT_MOUSE, tw, th)) { in setMouseCursor()
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