Searched refs:TMAPCURBOX_Y (Results 1 – 3 of 3) sorted by relevance
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/editor/ |
H A D | texpage.cpp | 189 …t.prev_texture = ui_add_gadget_button(*dlg, TMAPCURBOX_X + 00, TMAPCURBOX_Y - 24, 30, 20, "<<", te… in texpage_init() 190 …t.next_texture = ui_add_gadget_button(*dlg, TMAPCURBOX_X + 32, TMAPCURBOX_Y - 24, 30, 20, ">>", te… in texpage_init() 192 …t.first_texture = ui_add_gadget_button(*dlg, TMAPCURBOX_X + 00, TMAPCURBOX_Y - 48, 15, 20, "T", te… in texpage_init() 193 …t.metal_texture = ui_add_gadget_button(*dlg, TMAPCURBOX_X + 17, TMAPCURBOX_Y - 48, 15, 20, "M", te… in texpage_init() 194 …t.light_texture = ui_add_gadget_button(*dlg, TMAPCURBOX_X + 34, TMAPCURBOX_Y - 48, 15, 20, "L", te… in texpage_init() 195 …t.effects_texture = ui_add_gadget_button(*dlg, TMAPCURBOX_X + 51, TMAPCURBOX_Y - 48, 15, 20, "E", … in texpage_init() 200 TmapCurrent = ui_add_gadget_userbox(*dlg, TMAPCURBOX_X, TMAPCURBOX_Y, 64, 64); in texpage_init() 202 …TmapnameCanvas = gr_create_sub_canvas(grd_curscreen->sc_canvas, TMAPCURBOX_X , TMAPCURBOX_Y + TMAP… in texpage_init()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/include/editor/ |
H A D | editor.h | 70 #define TMAPCURBOX_Y (TMAPBOX_Y + TMAPBOX_H) macro 73 #define OBJCURBOX_Y (TMAPCURBOX_Y + 3*(TMAPBOX_H + 2) -40)
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/dports/games/d2x/d2x-0.2.5/main/editor/ |
H A D | editor.h | 70 #define TMAPCURBOX_Y (TMAPBOX_Y + TMAPBOX_H) macro 73 #define OBJCURBOX_Y (TMAPCURBOX_Y + 3*(TMAPBOX_H + 2) -40)
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