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Searched refs:TOKEN_HLSL_BRANCH (Results 1 – 2 of 2) sorted by relevance

/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/MojoShader/
H A Dmojoshader_parser_hlsl.h144 #define TOKEN_HLSL_BRANCH 107 macro
H A Dmojoshader_compiler.c3509 if (tokencmp("branch")) return TOKEN_HLSL_BRANCH; in convert_to_lemon_token()