Searched refs:TOOL_GLASSES (Results 1 – 18 of 18) sorted by relevance
/dports/games/barony/Barony-3.3.7/src/ |
H A D | items.hpp | 178 TOOL_GLASSES, enumerator
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H A D | monster_succubus.cpp | 840 if ( myStats->mask->type == TOOL_GLASSES ) in succubusMoveBodyparts()
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H A D | monster_goblin.cpp | 998 if ( myStats->mask->type == TOOL_GLASSES ) in goblinMoveBodyparts()
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H A D | monster_vampire.cpp | 1208 if ( myStats->mask->type == TOOL_GLASSES ) in vampireMoveBodyparts()
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H A D | monster_automaton.cpp | 1257 if ( myStats->mask->type == TOOL_GLASSES ) in automatonMoveBodyparts()
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H A D | monster_goatman.cpp | 1279 if ( myStats->mask->type == TOOL_GLASSES ) in goatmanMoveBodyparts()
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H A D | monster_incubus.cpp | 1303 if ( myStats->mask->type == TOOL_GLASSES ) in incubusMoveBodyparts()
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H A D | monster_insectoid.cpp | 1398 if ( myStats->mask->type == TOOL_GLASSES ) in insectoidMoveBodyparts()
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H A D | monster_shadow.cpp | 1229 if ( myStats->mask->type == TOOL_GLASSES ) in shadowMoveBodyparts()
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H A D | monster_human.cpp | 1627 if ( myStats->mask->type == TOOL_GLASSES ) in humanMoveBodyparts()
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H A D | monster_shopkeeper.cpp | 1543 if ( myStats->mask->type == TOOL_GLASSES ) in shopkeeperMoveBodyparts()
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H A D | monster_skeleton.cpp | 1324 if ( myStats->mask->type == TOOL_GLASSES ) in skeletonMoveBodyparts()
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H A D | charclass.cpp | 806 item = newItem(TOOL_GLASSES, SERVICABLE, 0, 1, 0, true, nullptr); in initClass()
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H A D | items.cpp | 2484 case TOOL_GLASSES: in useItem()
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H A D | actplayer.cpp | 5370 if ( stats[PLAYER_NUM]->mask->type == TOOL_GLASSES ) in actPlayer()
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H A D | entity.cpp | 5351 if ( entitystats->mask->type == TOOL_GLASSES ) in statGetPER()
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/dports/games/barony/Barony-3.3.7/src/interface/ |
H A D | interface.cpp | 5628 …items.push_back(newItem(TOOL_GLASSES, EXCELLENT, 0, 1, ITEM_TINKERING_APPEARANCE, true, &tinkering… in tinkeringCreateCraftableItemList() 6355 case TOOL_GLASSES: in tinkeringGetCraftingCost() 6599 case TOOL_GLASSES: in tinkeringGetItemValue() 6926 case TOOL_GLASSES: in tinkeringPlayerHasSkillLVLToCraft()
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H A D | playerinventory.cpp | 215 case TOOL_GLASSES: in itemUseString()
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