/dports/astro/stellarium/stellarium-0.21.3/data/shaders/ |
H A D | s3d_vertexlit.vert | 28 #define TORCH 1 48 #if TORCH 79 #if MAT_SPECULAR || TORCH 83 #if TORCH
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H A D | s3d_pixellit_es.frag | 37 #define TORCH 1 92 #if TORCH 173 #if TORCH
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H A D | s3d_pixellit.frag | 43 #define TORCH 1 282 #if TORCH 495 #if TORCH
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/dports/multimedia/libv4l/linux-5.13-rc2/Documentation/leds/ |
H A D | leds-lm3556.rst | 52 hardware TORCH input. 55 * if TORCH pin is enabled, below example control brightness only, 56 and ON / OFF will be controlled by TORCH pin.
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H A D | leds-class-flash.rst | 68 constraints for the LED in TORCH mode
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/dports/multimedia/v4l-utils/linux-5.13-rc2/Documentation/leds/ |
H A D | leds-lm3556.rst | 52 hardware TORCH input. 55 * if TORCH pin is enabled, below example control brightness only, 56 and ON / OFF will be controlled by TORCH pin.
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H A D | leds-class-flash.rst | 68 constraints for the LED in TORCH mode
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/dports/multimedia/v4l_compat/linux-5.13-rc2/Documentation/leds/ |
H A D | leds-lm3556.rst | 52 hardware TORCH input. 55 * if TORCH pin is enabled, below example control brightness only, 56 and ON / OFF will be controlled by TORCH pin.
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H A D | leds-class-flash.rst | 68 constraints for the LED in TORCH mode
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/dports/games/vultures-eye/vulture-2.3.67/slashem/win/share/ |
H A D | tilemap.c | 167 { OBJ_GLYPH, TORCH, "green lightsaber" }, 168 { OBJ_GLYPH, TORCH, "blue lightsaber" }, 169 { OBJ_GLYPH, TORCH, "red lightsaber" }, 170 { OBJ_GLYPH, TORCH, "red double lightsaber" }, 181 { OBJ_GLYPH, TORCH, "expensive camera" },
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/dports/astro/stellarium/stellarium-0.21.3/plugins/Scenery3d/src/ |
H A D | ShaderManager.hpp | 182 TORCH = (1<<15), enumerator 235 if(globals.torchLight) flags|= TORCH; in getShader()
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/dports/misc/mnn/MNN-1.2.0/tools/converter/include/ |
H A D | config.hpp | 25 enum MODEL_SOURCE { TENSORFLOW = 0, CAFFE, ONNX, MNN, TFLITE, TORCH, MAX_SOURCE }; enumerator
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/dports/misc/mnn/MNN-1.2.0/schema/default/ |
H A D | Type.fbs | 15 TORCH
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/dports/games/angband/Angband-4.2.2/src/ |
H A D | list-terrain-flags.h | 23 TF(TORCH, "Becomes bright when torch-lit")
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/dports/www/chromium-legacy/chromium-88.0.4324.182/media/capture/video/android/ |
H A D | photo_capabilities.h | 59 TORCH, enumerator
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/media/capture/video/android/ |
H A D | photo_capabilities.h | 59 TORCH, enumerator
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/dports/misc/mnn/MNN-1.2.0/tools/converter/source/common/ |
H A D | cli.cpp | 99 modelPath.model = modelConfig::TORCH; in initializeMNNConvertArgs() 226 } else if (modelPath.model == modelConfig::TORCH) { in convertModel()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/access/amazon/ |
H A D | amazon_resources.h | 96 extern const int TORCH[12];
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H A D | amazon_resources.cpp | 232 const int TORCH[12] = { variable
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/dports/games/scummvm/scummvm-2.5.1/engines/access/amazon/ |
H A D | amazon_resources.h | 96 extern const int TORCH[12];
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H A D | amazon_resources.cpp | 232 const int TORCH[12] = { variable
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/dports/games/keeperrl/keeperrl-alpha23/ |
H A D | furniture_factory.cpp | 217 return Furniture("torch", ViewObject(ViewId::TORCH, ViewLayer::FLOOR), type, tribe) in get() 220 …return Furniture("torch", ViewObject(ViewId::TORCH, ViewLayer::TORCH1).setAttachmentDir(Dir::N), t… in get() 224 …return Furniture("torch", ViewObject(ViewId::TORCH, ViewLayer::TORCH2).setAttachmentDir(Dir::E), t… in get() 228 …return Furniture("torch", ViewObject(ViewId::TORCH, ViewLayer::TORCH2).setAttachmentDir(Dir::S), t… in get() 232 …return Furniture("torch", ViewObject(ViewId::TORCH, ViewLayer::TORCH2).setAttachmentDir(Dir::W), t… in get()
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H A D | view_id.h | 193 TORCH,
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/dports/games/vultures-eye/vulture-2.3.67/slashem/include/ |
H A D | obj.h | 340 || (otmp)->otyp == TORCH\ 348 || (otmp)->otyp == TORCH\
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/dports/textproc/opensearch-dashboards/opensearch-dashboards-1.2.0-linux-x64/plugins/observabilityDashboards/node_modules/@blueprintjs/icons/lib/cjs/generated/ |
H A D | iconContents.d.ts | 447 export declare const TORCH = "\uE677"; constant
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