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Searched refs:TOSERVER_STATE_INGAME (Results 1 – 2 of 2) sorted by relevance

/dports/games/minetest/minetest-5.4.1/src/network/
H A Dserveropcodes.cpp50 …{ "TOSERVER_MODCHANNEL_JOIN", TOSERVER_STATE_INGAME, &Server::handleCommand_ModChannelJoi…
51 …{ "TOSERVER_MODCHANNEL_LEAVE", TOSERVER_STATE_INGAME, &Server::handleCommand_ModChannelLea…
52 …{ "TOSERVER_MODCHANNEL_MSG", TOSERVER_STATE_INGAME, &Server::handleCommand_ModChannelMsg…
62 …{ "TOSERVER_PLAYERPOS", TOSERVER_STATE_INGAME, &Server::handleCommand_PlayerPos }, …
64 …{ "TOSERVER_DELETEDBLOCKS", TOSERVER_STATE_INGAME, &Server::handleCommand_DeletedBlocks…
77 …{ "TOSERVER_CHAT_MESSAGE", TOSERVER_STATE_INGAME, &Server::handleCommand_ChatMessage }…
80 …{ "TOSERVER_DAMAGE", TOSERVER_STATE_INGAME, &Server::handleCommand_Damage }, // …
82 …{ "TOSERVER_PLAYERITEM", TOSERVER_STATE_INGAME, &Server::handleCommand_PlayerItem },…
83 …{ "TOSERVER_RESPAWN", TOSERVER_STATE_INGAME, &Server::handleCommand_Respawn }, //…
84 …{ "TOSERVER_INTERACT", TOSERVER_STATE_INGAME, &Server::handleCommand_Interact }, /…
[all …]
H A Dserveropcodes.h31 TOSERVER_STATE_INGAME, enumerator