Searched refs:TOSERVER_STATE_INGAME (Results 1 – 2 of 2) sorted by relevance
/dports/games/minetest/minetest-5.4.1/src/network/ |
H A D | serveropcodes.cpp | 50 …{ "TOSERVER_MODCHANNEL_JOIN", TOSERVER_STATE_INGAME, &Server::handleCommand_ModChannelJoi… 51 …{ "TOSERVER_MODCHANNEL_LEAVE", TOSERVER_STATE_INGAME, &Server::handleCommand_ModChannelLea… 52 …{ "TOSERVER_MODCHANNEL_MSG", TOSERVER_STATE_INGAME, &Server::handleCommand_ModChannelMsg… 62 …{ "TOSERVER_PLAYERPOS", TOSERVER_STATE_INGAME, &Server::handleCommand_PlayerPos }, … 64 …{ "TOSERVER_DELETEDBLOCKS", TOSERVER_STATE_INGAME, &Server::handleCommand_DeletedBlocks… 77 …{ "TOSERVER_CHAT_MESSAGE", TOSERVER_STATE_INGAME, &Server::handleCommand_ChatMessage }… 80 …{ "TOSERVER_DAMAGE", TOSERVER_STATE_INGAME, &Server::handleCommand_Damage }, // … 82 …{ "TOSERVER_PLAYERITEM", TOSERVER_STATE_INGAME, &Server::handleCommand_PlayerItem },… 83 …{ "TOSERVER_RESPAWN", TOSERVER_STATE_INGAME, &Server::handleCommand_Respawn }, //… 84 …{ "TOSERVER_INTERACT", TOSERVER_STATE_INGAME, &Server::handleCommand_Interact }, /… [all …]
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H A D | serveropcodes.h | 31 TOSERVER_STATE_INGAME, enumerator
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