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Searched refs:TO_GroundRect (Results 1 – 3 of 3) sorted by relevance

/dports/games/freedroid/freedroid-1.0.2/src/
H A Dtakeover.c107 SDL_Rect TO_GroundRect = { 0, 0, 2*23, 2*8 }; variable
641 Set_Rect (ToGroundBlocks[i], curx, cury, TO_GroundRect.w, TO_GroundRect.h); in GetTakeoverGraphics()
642 curx += TO_GroundRect.w + 2; in GetTakeoverGraphics()
644 cury += TO_GroundRect.h + 2; in GetTakeoverGraphics()
695 dst.y += TO_GroundRect.h; in ShowPlayground()
701 dst.y += TO_GroundRect.h; in ShowPlayground()
720 dst.y += TO_GroundRect.h; in ShowPlayground()
722 for (i = 0; i < 12; i++, dst.y += TO_GroundRect.h) in ShowPlayground()
H A Dglobal.h267 EXTERN SDL_Rect TO_GroundRect; variable
H A Dgraphics.c1366 ScaleRect (TO_GroundRect, scale); in ScaleStatRects()