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Searched refs:TRAIN_BLOCK_STOPS (Results 1 – 25 of 41) sorted by relevance

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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/
H A Dg_mover.c1993 #define TRAIN_BLOCK_STOPS 2 macro
2212 if( self->spawnflags & TRAIN_BLOCK_STOPS ) in Blocked_Train()
2272 if( self->spawnflags & TRAIN_BLOCK_STOPS ) in SP_func_train()
/dports/games/ioquake3/ioquake3-1.36/code/game/
H A Dg_mover.c1255 #define TRAIN_BLOCK_STOPS 4 macro
1409 if (self->spawnflags & TRAIN_BLOCK_STOPS) { in SP_func_train()
/dports/games/ioquake3-server/ioquake3-1.36/code/game/
H A Dg_mover.c1255 #define TRAIN_BLOCK_STOPS 4 macro
1409 if (self->spawnflags & TRAIN_BLOCK_STOPS) { in SP_func_train()
/dports/games/evq3/evq3/code/game/
H A Dg_mover.c1255 #define TRAIN_BLOCK_STOPS 4 macro
1409 if (self->spawnflags & TRAIN_BLOCK_STOPS) { in SP_func_train()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/
H A Dg_mover.c1255 #define TRAIN_BLOCK_STOPS 4 macro
1409 if (self->spawnflags & TRAIN_BLOCK_STOPS) { in SP_func_train()
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dg_func.c1447 #define TRAIN_BLOCK_STOPS 4 macro
1660 if (self->spawnflags & TRAIN_BLOCK_STOPS) in SP_func_train()
/dports/games/quake2max/Quake2maX_0.45-src_unix/game/
H A Dg_func.c1447 #define TRAIN_BLOCK_STOPS 4 macro
1660 if (self->spawnflags & TRAIN_BLOCK_STOPS) in SP_func_train()
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dg_func.c1428 #define TRAIN_BLOCK_STOPS 4 macro
1641 if (self->spawnflags & TRAIN_BLOCK_STOPS) in SP_func_train()
/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dg_func.c1452 #define TRAIN_BLOCK_STOPS 4 macro
1665 if (self->spawnflags & TRAIN_BLOCK_STOPS) in SP_func_train()
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dg_func.c1447 #define TRAIN_BLOCK_STOPS 4 macro
1659 if (self->spawnflags & TRAIN_BLOCK_STOPS) in SP_func_train()
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dg_func.c1428 #define TRAIN_BLOCK_STOPS 4 macro
1641 if (self->spawnflags & TRAIN_BLOCK_STOPS) in SP_func_train()
/dports/games/quake2-psychomod/psychomod/src/
H A Dg_func.c1433 #define TRAIN_BLOCK_STOPS 4 macro
1646 if (self->spawnflags & TRAIN_BLOCK_STOPS) in SP_func_train()
/dports/games/quake2-source/quake2-r0.16.2/src/ctf/
H A Dg_func.c1447 #define TRAIN_BLOCK_STOPS 4 macro
1659 if (self->spawnflags & TRAIN_BLOCK_STOPS) in SP_func_train()
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dg_func.c1447 #define TRAIN_BLOCK_STOPS 4 macro
1660 if (self->spawnflags & TRAIN_BLOCK_STOPS) in SP_func_train()
/dports/games/quetoo/quetoo-0.6.1/src/qmass/
H A Dg_func.c1316 #define TRAIN_BLOCK_STOPS 4 macro
1503 if(self->spawnflags & TRAIN_BLOCK_STOPS) in SP_func_train()
/dports/games/quetoo/quetoo-0.6.1/src/vanctf/
H A Dg_func.c1301 #define TRAIN_BLOCK_STOPS 4 macro
1488 if(self->spawnflags & TRAIN_BLOCK_STOPS) in SP_func_train()
/dports/games/quetoo/quetoo-0.6.1/src/baseq2/
H A Dg_func.c1320 #define TRAIN_BLOCK_STOPS 4 macro
1507 if(self->spawnflags & TRAIN_BLOCK_STOPS) in SP_func_train()
/dports/games/qudos/QuDos-0.40.1-src/src/game/
H A Dg_func.c1415 #define TRAIN_BLOCK_STOPS 4 macro
1608 if (self->spawnflags & TRAIN_BLOCK_STOPS) in SP_func_train()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/
H A Dg_func.c1447 #define TRAIN_BLOCK_STOPS 4 macro
1659 if (self->spawnflags & TRAIN_BLOCK_STOPS) in SP_func_train()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/
H A Dg_func.c1447 #define TRAIN_BLOCK_STOPS 4 macro
1659 if (self->spawnflags & TRAIN_BLOCK_STOPS) in SP_func_train()
/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/
H A Dg_func.c1447 #define TRAIN_BLOCK_STOPS 4 macro
1659 if (self->spawnflags & TRAIN_BLOCK_STOPS) in SP_func_train()
/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dg_func.c1447 #define TRAIN_BLOCK_STOPS 4 macro
1660 if (self->spawnflags & TRAIN_BLOCK_STOPS) in SP_func_train()
/dports/games/q2pro/q2pro/game/
H A Dg_func.c1447 #define TRAIN_BLOCK_STOPS 4 macro
1660 if (self->spawnflags & TRAIN_BLOCK_STOPS) in SP_func_train()
/dports/games/r1q2/r1q2-8012_5/game/
H A Dg_func.c1447 #define TRAIN_BLOCK_STOPS 4 macro
1660 if (self->spawnflags & TRAIN_BLOCK_STOPS) in SP_func_train()
/dports/games/alienarena/alienarena-7.66/source/game/
H A Dg_func.c1464 #define TRAIN_BLOCK_STOPS 4 macro
1686 if (self->spawnflags & TRAIN_BLOCK_STOPS) in SP_func_train()

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