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Searched refs:TRANSP_BORDER (Results 1 – 1 of 1) sorted by relevance

/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/tnzext/
H A Dmeshtexturizer.cpp21 #define TRANSP_BORDER 1 // Amount of transparent tile border macro
25 (COPIED_BORDER + TRANSP_BORDER) // Overall border to texture tiles above
30 TCG_STATIC_ASSERT(TRANSP_BORDER > 0); // Due to GL_CLAMP beyond tile limits
32 TRANSP_BORDER); // The nonpremultiplied border is transparent
153 locals::clearMatte_border(tex, TRANSP_BORDER - NONPREM_BORDER, in textureAlloc()
154 TRANSP_BORDER); in textureAlloc()