Searched refs:TRAP_DART (Results 1 – 9 of 9) sorted by relevance
68 case TRAP_DART: case TRAP_SPEAR: in type_has_ammo()101 case TRAP_DART: in prepare_ammo()186 if (type == TRAP_DART) in is_safe()873 case TRAP_DART: return 0; in max_damage()906 case TRAP_DART: in to_hit_bonus()1126 case TRAP_DART: base = OBJ_MISSILES; sub = MI_DART; break; in generate_trap_item()1223 bool poison = type == TRAP_DART in shoot_ammo()1266 case TRAP_DART: in is_mechanical()1318 case TRAP_DART: in trap_feature()1548 type = TRAP_DART; in random_vault_trap()
7 TRAP_DART, enumerator
417 TRAP_DART in debug_make_trap()
112 case TRAP_DART: in tileidx_trap()
1191 case TRAP_DART: in itrap()1230 case TRAP_DART: in handle_traps()1740 case TRAP_DART: in trap_category()
1008 case TRAP_DART: in describe_cell()
91 case TRAP_DART: in mons_trap()
2892 TRAP_DART, // 0 enumerator
4031 env.trap[i].type = TRAP_DART; in place_traps()