Searched refs:TREATZONE_AddIO (Results 1 – 3 of 3) sorted by relevance
138 TREATZONE_AddIO(ioo); in execute()285 TREATZONE_AddIO(ioo); in execute()303 TREATZONE_AddIO(ioo); in execute()
239 void TREATZONE_AddIO(Entity * io, long flag = 0);
508 void TREATZONE_AddIO(Entity * io, long flag) in TREATZONE_AddIO() function571 TREATZONE_AddIO(entities.player()); in PrepareIOTreatZone()590 if (DRAGINTER) TREATZONE_AddIO(DRAGINTER); in PrepareIOTreatZone()684 TREATZONE_AddIO(io); in PrepareIOTreatZone()754 TREATZONE_AddIO(io, 1); in PrepareIOTreatZone()