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Searched refs:TREE_C (Results 1 – 7 of 7) sorted by relevance

/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/q3map2/
H A Dtree.c32 #define TREE_C macro
/dports/games/netradiant/netradiant-20150621-src/tools/quake3/q3map2/
H A Dtree.c32 #define TREE_C macro
/dports/lang/snobol4/snobol4-2.2.2/config/vms/
H A Ddescrip.mms125 TREE_C=[.lib]tree.c
281 tree.obj : $(TREE_C)
282 $(CC) $(CFLAGS) $(TREE_C)
/dports/lang/snobol4/snobol4-2.2.2/
H A DMakefile2.m4103 TREE_C=$(SRCDIR)lib/tree.c
233 $(TERM_C) $(TOP_C) $(TREE_C) $(TTY_C) \
530 tree.o: $(TREE_C)
531 $(CC) $(CFLAGS) -c $(TREE_C)
/dports/multimedia/vvdec/vvdec-1.1.2/source/Lib/CommonLib/
H A DUnitPartitioner.cpp121 const ChannelType chType = p.treeType == TREE_C ? CH_C : p.chType; in setNeighborCu()
308 if( treeType == TREE_C ) in canSplit()
H A DTypeDef.h296 TREE_C = 2, //separate tree only contains chroma (not split), to avoid small chroma block enumerator
/dports/multimedia/vvdec/vvdec-1.1.2/source/Lib/DecoderLib/
H A DCABACReader.cpp553 partitioner.treeType = TREE_C; in coding_tree()
577 … { currArea.Y() = CompArea(); treeType = TREE_C; } in coding_tree()