Searched refs:TRK_ATT_LIPOS_Y (Results 1 – 2 of 2) sorted by relevance
76 #define TRK_ATT_LIPOS_Y "light position y" macro
120 light_position[1] = GfParmGetNum(hndl, TRK_SECT_GRAPH, TRK_ATT_LIPOS_Y, NULL, light_position[1]); in grInitScene()